Company of Heroes 3

Company of Heroes 3

Realism Game Tuner: AI, Units, Trading, Game modes
116件中 71-80 を表示
< 1 ... 6  7  8  9  10 ... 12 >
更新:2024年8月6日 @ 14時45分
更新者:Nox

更新:2024年8月6日 @ 13時57分
更新者:Nox

更新:2024年8月6日 @ 0時14分
更新者:Nox

New mod logo

Enabling or Disabling battlegroups is now an option.

更新:2024年8月5日 @ 18時45分
更新者:Nox

Menu cleaned up, more readable.

New options

  • Building Health: Increase the health of buildings, bunkers, emplacements, barbed wire etc.
  • Aircraft Battlegroup Health: Increase the health of aircraft used from battlegroups.

Resource income is now divided into 3 seperate options instead of 1

  • Manpower Income: Scale from 50% to 300%.
  • Munition Income: Scale from 50% to 300%.
  • Fuel Income: Scale from 50% to 300%.

更新:2024年8月4日 @ 5時13分
更新者:Nox

Update: Enabling or Disabling Production for Infantry, Vehicles, Tanks now disables/enables everything how it should (including battlegroups)

Tested on tuning pack: Spearhead v1.3 (compatible)

更新:2024年8月3日 @ 10時30分
更新者:Nox

Destroy Headquarters is back and working again.

Disabling the production of Infantry, Vehicles or Tanks will now also disable them from battlegroups.

Be aware that tuning packs like Spearhead etc change battlegroups, so it might only change it in the production buildings instead.

更新:2024年8月3日 @ 4時26分
更新者:Nox

更新:2024年8月2日 @ 21時51分
更新者:Nox

Menu options

+ Changed some option names to Global as they affect both the Player and AI
+ Enable or Disable the production of Infantry (+ Team Weapons), Vehicles, Tanks (+ Artillery) separately.

So if you want to play only infantry? Now you can.javascript:SaveChanges()

更新:2024年8月2日 @ 21時24分
更新者:Nox

更新:2024年8月2日 @ 12時46分
更新者:Nox

Victory Points now has 4 subcategory win conditions available

Victory Points
Territory Control
Squad Losses
Entity Losses