Company of Heroes 3

Company of Heroes 3

Realism Game Tuner: AI, Units, Trading, Game modes
203 条留言
The Onyx Tiger 10 月 22 日 下午 1:54 
Just tried out the Game of Tanks gamemode twice, and it's certainly interesting. I crashed, however, at the conclusion of the second match.

It was two U.S. and British vs. two DAK and German. By the end, both U.S. and a British Champion remained, while one British Champion remained unfielded. Both DAK and one German Champion were both destroyed while one German Champion went unfielded.

Unsure why the game crashed. I made alterations to the Champion stats to try and balance them out more. I believe I set Speed and Rotation to about ~60% and health to 500%. I don't remember because my settings didn't save. All I know is that I wanted to adjust them more.

I posted primarily because you mentioned Advanced AI caused the game to crash at the end. I'm using the Camera Mod Tuning Pack.
PolishHussar95 10 月 21 日 上午 12:13 
WOW This mod is fire!!!!
Simple Jack 10 月 2 日 下午 7:33 
Are you able to make Game of Tanks have an FFA option?
WeavelCow 10 月 1 日 上午 12:46 
My friends and I would like to know as well, each game where I put the indirect-fire usage low, they still use the same amount. I assume this is because the Advanced AI was disabled?
[901st] Medojed 9 月 29 日 上午 11:28 
Are there any plans of adding support for advanced AI again?
Nox  [作者] 9 月 9 日 上午 9:55 
Added a new optional setting *Live Scoreboard* which can be toggled off or enabled.

Adds a *scoreboard* button on the top left in your screen, when clicked it opens a Scoreboard UI. Showing total kills, infantry kills, vehicle kills, tank kills, buildings destroyed, aircrafts destroyed and total Territory points captured.

Example: https://i.imgur.com/mMIasI2.png
Nox  [作者] 9 月 8 日 上午 7:48 
Because currently it uses Vanilla AI even if you choose advanced ai, expert, hard. It causes a crash on game ending, still working on a solution.
Slick My Duck 9 月 8 日 上午 5:03 
ai option not working obviously, advanced expert ai are super dumb now
Nox  [作者] 9 月 5 日 下午 6:12 
-- Game of Tanks update

- New option allowing spectators to use pre-selected battlegroup abilities with a limited amount of munitions
- Can be enabled/disabled (disabled by default)
- Spectator amount of munitions can be set via slider min 0, max 10000, increments of 25

Available battlegroup abilities for spectators

RECONNAISSANCE RUN
SMOKE BOMBING RUN
STUKA DIVE BOMB
ANTI-TANK ROCKET LOITER
BLACK DRAGON ARTILLERY BARRAGE
NAVAL BOMBARDMENT
INCENDIARY BOMBING RUN
CARPET BOMBING RUN
DUAL P-47 ROCKET STRIKE
OBICE 305MM BARRAGE
FRAGMENTATION BOMBS
BUTTERFLY BOMB DROPS
Nox  [作者] 9 月 1 日 上午 6:28 
-- Game of Tanks update

Dual Tank Options - Each faction now has 2 Champion Tank variants to choose from:
- Germans: King Tiger / Tiger
- Americans: Pershing / Easy Eight
- Afrika Korps: Tiger / Elefant
- British: Black Prince / Archer

All Champion Tanks now have identical base stats after game modifiers, making your choice purely tactical preference rather than power differences.

Selected Champion Tank production/battlegroup is disabled (since you get one free), but the non-selected variant remains buildable.
Nox  [作者] 8 月 31 日 上午 3:27 
- Crashes should now be fixed, it was related to the custom Post Match UI.
- Game of Tanks not having controls when someone goes into spectator mode fixed

Found a bug? Leave a detailed report or add me on steam so we can look into the warnings.log file as well / talk into detail.
Slick My Duck 8 月 30 日 下午 11:36 
bug: tank mode, when a champion tank destroyed all player frozen, can‘t control troops
Nox  [作者] 8 月 30 日 下午 2:58 
- Solved bug splat crash when playing *Annihilation - Destroy all buildings*
- Solved Post Match Statistics not working in all modes


GAME OF TANKS - New game mode

Build Tier 4 → Automatically deploys champion tank
- German: King Heavy Tiger
- Afrika Korps: King Tiger
- Americans: Pershing
- British: Churchill Black Prince

- Customizable champion tank stats (health, armor, damage, speed)
- Destroy enemy champions for instant victory
- Real-time UI shows all champion tank health

Champion Tanks are always visible on the minimap with a yellow (!) icon (does not reveal fog of war)

How to play: Select "Game of Tanks" win condition, customize tank settings, build Tier 4, protect your champion!

-- Bug? Leave a comment on the mod page --
COMMANDER 8 月 27 日 上午 2:09 
@ Nox grazie per il tuo tempo
Nox  [作者] 8 月 25 日 下午 9:26 
Updated Advanced AI to newest version (August 9th)
Nox  [作者] 8 月 25 日 下午 8:59 
@The Narrator It only increases/decreases sight radius.

@TryingSoul SS Angriff works fine for me? You can try unsubscribing and deleting the mod from "My Documents/My Games/Company of Heroes 3/mods/extension/subscriptions/2944728963" and then re-subscribe.
COMMANDER 8 月 14 日 上午 11:10 
upgrade IA pls
The Narrator 7 月 26 日 下午 2:04 
does sight radius only increase/decrease the sight radius or also the range?
TryingSoul 7 月 10 日 下午 4:14 
Im having trouble getting this to work with SS Angrif any pointers, I feel like game modes plus is conflicting but I dont know how to completely wipe a mod off the system, besides unsubscribing.
aeon70 7 月 8 日 下午 1:05 
love the mod. i just redownloaded it because at the end of either a single player skirmish or multiplayer skirimish it doesn't let you click "Ok to Continue" and see your stats. the game announces that "Victory is Ours" but then nothing happens. any units you have left on the map stop in place and continue to fight where they are but you cant scroll around the map and control anything. playing RGM+Annihilation. seems to have started this after the last official patch
Conan Krom 7 月 6 日 下午 2:41 
Absolutely epic mod and big thank you - - - feel that limited V1 bombing of late. See king Tiger etc and set munitions for AI to 250-300 and still seems to not select V1
Sydalesis 7 月 3 日 下午 5:44 
can't select rgm game mode it goes back to anihilation
Belunia 7 月 1 日 上午 4:51 
Can you update the player Population Cap to 1000?
COMMANDER 6 月 29 日 上午 12:40 
grazie Nox
Nox  [作者] 6 月 28 日 下午 3:04 
@COMMANDER

Issue resolved and updated
COMMANDER 6 月 28 日 下午 12:29 
bug splat at end of game with destroy all building mode
Fix pls
Nox  [作者] 6 月 28 日 上午 10:51 
Updated the Economic Warfare game mode UI it will now show like this;

https://imgur.com/a/s2MZtiE
Nox  [作者] 6 月 27 日 下午 10:00 
Added a new game mode for Annihilation -- Economic Warfare

Each team's Manpower, munition and fuel get counted up every 2 seconds and when you reach the target/goal, your team wins.

Target can be set to a minimum of 25,000 and maximum of 10,000,000
HDC 6 月 27 日 下午 7:20 
WOW BEST MOD
THANK YOU:Tokyoheart:
Nox  [作者] 6 月 27 日 下午 2:53 
⇓ Updated Advanced AI to newest version ⇓
Nox  [作者] 6 月 27 日 下午 2:05 
Sorry for delay, updated for new game update.
Wrote down issues from previous comments and will look at them soon.
COMMANDER 6 月 27 日 上午 7:11 
update
HDC 6 月 27 日 上午 7:07 
UPDATE PLZ:spiffo::gohtiger:
Dead Man's Hand 6 月 25 日 下午 12:16 
Update the mod please Nox
Dead Man's Hand 6 月 25 日 下午 12:07 
The mod doesnt work doe outdated Imporved AI.
Wallenrod 5 月 28 日 上午 4:54 
Looks like discord link is not working 😅
Taha023 5 月 26 日 上午 7:44 
Hey man, I have a few maps about 70% done i want to implement FFA in. DM me if you want to collaborate. I am dutch to!
nini666170 5 月 11 日 上午 8:20 
Hello
I love your mod, but I can't play anymore. When I save and load the map I'm playing with your mod, it crashes.
I get an error message saying "Scar fatal execution interrupted."
I'm playing with the Advance AI.
And the SS Angriff mod.
Can you take a look?
Thanks.
Vircyo 5 月 10 日 下午 6:35 
How do I set this up where AI doesnt get more money than me
Señor Wonsz 5 月 9 日 下午 12:22 
It seems that AI does not spend its resources on skirmish. No matter if I adjust resource income of AI or not. There is something wrong with build order of AI

RGM - Annihilation
Tuning pack - SSF Angriff - All Units
AI Options - Disabled
AU Custom eco - Disabled
AI Difficulty - Advanced AI Expert
AI Personality - Aggresive

No matter what I use for AI Personality, same issue.
Dorn 4 月 19 日 上午 2:58 
If anyone looking at this mod, as well as Adler's Luftwaffe Angriff mod, but has yet to try it; Do so, as when they are combined, they are game changers and I doubt you will be disappointed.

I just looked at my game launch page and noted I've just hit 1,131 hours in game since the release of COH3, and I remember only covering 150 hours in the campaign. I hated the lack of zoom function in the campaign, and if not for this and Adler's mod, I doubt I'd have reached 300 hours in game.

Thank you Nox.
Nox  [作者] 4 月 9 日 上午 11:03 
Thank you, will take a look.
Garrett 4 月 9 日 上午 7:20 
When I set the global restriction to "Artillery", it restricts tanks instead. Setting "Aircraft and Artillery" global restriction still lets DAK produce the Walking Stuka and use the le.IG 18 call in

Setting player command points to 30 seems to also set AI command points to 30, even if it's set to 1.
Sif 3 月 22 日 上午 11:13 
Nice, I was looking for a way to make infantry weaker. 10/10.
Nox  [作者] 3 月 22 日 上午 4:08 
What do you mean the menu is not coming up? After selecting the game mode in the match lobby?
SmackinCheeks247 3 月 21 日 下午 9:21 
not working for me, menu not coming up :(
Srantika 3 月 8 日 上午 6:04 
hei i wondering can you add general mode like advanced ai, thankyouu
Nox  [作者] 3 月 6 日 下午 6:30 
If the issue persists @SilentScav can you try and unsubscribe/subsribe and remove the mod from your computer? By opening "run.exe" from your Windows search bar and entering: "Documents\My Games\Company of Heroes 3\mods\extension\subscriptions\2944728963" If it does not exist anymore after unsubscribing it will tell you.
Nox  [作者] 3 月 6 日 下午 6:04 
Just tried a game with Battlegroups disabled, did not error for me. Did you change any other settings? And in which game mode
ScavangerSquirrel 3 月 6 日 下午 5:38 
Ooo update time, neat thank you!
1 Problem is disabling BattleGroups causes the endless map load.