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报告翻译问题






It was two U.S. and British vs. two DAK and German. By the end, both U.S. and a British Champion remained, while one British Champion remained unfielded. Both DAK and one German Champion were both destroyed while one German Champion went unfielded.
Unsure why the game crashed. I made alterations to the Champion stats to try and balance them out more. I believe I set Speed and Rotation to about ~60% and health to 500%. I don't remember because my settings didn't save. All I know is that I wanted to adjust them more.
I posted primarily because you mentioned Advanced AI caused the game to crash at the end. I'm using the Camera Mod Tuning Pack.
Adds a *scoreboard* button on the top left in your screen, when clicked it opens a Scoreboard UI. Showing total kills, infantry kills, vehicle kills, tank kills, buildings destroyed, aircrafts destroyed and total Territory points captured.
Example: https://i.imgur.com/mMIasI2.png
- New option allowing spectators to use pre-selected battlegroup abilities with a limited amount of munitions
- Can be enabled/disabled (disabled by default)
- Spectator amount of munitions can be set via slider min 0, max 10000, increments of 25
Available battlegroup abilities for spectators
RECONNAISSANCE RUN
SMOKE BOMBING RUN
STUKA DIVE BOMB
ANTI-TANK ROCKET LOITER
BLACK DRAGON ARTILLERY BARRAGE
NAVAL BOMBARDMENT
INCENDIARY BOMBING RUN
CARPET BOMBING RUN
DUAL P-47 ROCKET STRIKE
OBICE 305MM BARRAGE
FRAGMENTATION BOMBS
BUTTERFLY BOMB DROPS
Dual Tank Options - Each faction now has 2 Champion Tank variants to choose from:
- Germans: King Tiger / Tiger
- Americans: Pershing / Easy Eight
- Afrika Korps: Tiger / Elefant
- British: Black Prince / Archer
All Champion Tanks now have identical base stats after game modifiers, making your choice purely tactical preference rather than power differences.
Selected Champion Tank production/battlegroup is disabled (since you get one free), but the non-selected variant remains buildable.
- Game of Tanks not having controls when someone goes into spectator mode fixed
Found a bug? Leave a detailed report or add me on steam so we can look into the warnings.log file as well / talk into detail.
- Solved Post Match Statistics not working in all modes
GAME OF TANKS - New game mode
Build Tier 4 → Automatically deploys champion tank
- German: King Heavy Tiger
- Afrika Korps: King Tiger
- Americans: Pershing
- British: Churchill Black Prince
- Customizable champion tank stats (health, armor, damage, speed)
- Destroy enemy champions for instant victory
- Real-time UI shows all champion tank health
Champion Tanks are always visible on the minimap with a yellow (!) icon (does not reveal fog of war)
How to play: Select "Game of Tanks" win condition, customize tank settings, build Tier 4, protect your champion!
-- Bug? Leave a comment on the mod page --
@TryingSoul SS Angriff works fine for me? You can try unsubscribing and deleting the mod from "My Documents/My Games/Company of Heroes 3/mods/extension/subscriptions/2944728963" and then re-subscribe.
Issue resolved and updated
Fix pls
https://imgur.com/a/s2MZtiE
Each team's Manpower, munition and fuel get counted up every 2 seconds and when you reach the target/goal, your team wins.
Target can be set to a minimum of 25,000 and maximum of 10,000,000
THANK YOU
Wrote down issues from previous comments and will look at them soon.
I love your mod, but I can't play anymore. When I save and load the map I'm playing with your mod, it crashes.
I get an error message saying "Scar fatal execution interrupted."
I'm playing with the Advance AI.
And the SS Angriff mod.
Can you take a look?
Thanks.
RGM - Annihilation
Tuning pack - SSF Angriff - All Units
AI Options - Disabled
AU Custom eco - Disabled
AI Difficulty - Advanced AI Expert
AI Personality - Aggresive
No matter what I use for AI Personality, same issue.
I just looked at my game launch page and noted I've just hit 1,131 hours in game since the release of COH3, and I remember only covering 150 hours in the campaign. I hated the lack of zoom function in the campaign, and if not for this and Adler's mod, I doubt I'd have reached 300 hours in game.
Thank you Nox.
Setting player command points to 30 seems to also set AI command points to 30, even if it's set to 1.
1 Problem is disabling BattleGroups causes the endless map load.