边缘世界 RimWorld

边缘世界 RimWorld

Big and Small - Framework
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更新于:9 月 14 日 上午 7:24

Rollback to avoid an issue that seemed to randomly yeet passions from some pawns.

Seems to have been some innovent looking "SkillRecord.GetLevel", that probably made some cache randomly go nuts.

更新于:9 月 14 日 上午 5:32

Various improvements to the options for how to generate pawnkinds, limit/disable skills, etc.

更新于:9 月 10 日 上午 12:25

Tweaks

更新于:9 月 8 日 上午 9:27

Fixed an issue (similar to the previous hotfix) with a lack of nullchecks for apparel restrictions without any tags.

更新于:9 月 8 日 上午 8:35

Fixed accidental lack of `!` inverting the apparel restriction.

更新于:9 月 8 日 上午 8:02

Added some defensive coding for apparel restrictions. + some more race trait support stuff.

更新于:9 月 7 日 下午 1:01

Fixed the race-view centaur trait-icon being named "Centaur" instead of "centaur", causing Rimworld not to find it.

更新于:9 月 7 日 上午 10:21

Undead Affinity now makes shamblers in melee often hit weaker and sometimes switch side..

更新于:9 月 7 日 上午 9:28

Lets a parasite learn skills from the pawn they are parasiting.

Affected by learning factor.
The bigger the difference in skill level the greater the learning speed. Cannot go above the skill level of the parasiting pawn this way.

This feature has also been added to the Pilot Assisted Gene/Hediff.

Buffed parasiting gene, a bit. Less hungry when piloting etc. And made parasite-colonists not pop out if the pawn gets incapacitated for awhile. Mostly to avoid having surgery and such mess with people's plans.

更新于:9 月 7 日 上午 1:17

Got rid of some test code