RimWorld

RimWorld

Big and Small - Framework
Näytetään 41–50 / 434
< 1 ... 3  4  5  6  7 ... 44 >
Päivitys: 27.8. klo 14.06

Fixed an error caused by a missing null-check from some refactoring before.

The issue could cccurre when right-clicking a pawn.

Päivitys: 27.8. klo 12.03

Added ability to set the 3 colors on apparel and pawns via pawnkinds, + other new graphics stuff.
Auto-combat now has a button for melee charge.
Refactored and added more defensive coding to Pilotable code.

Päivitys: 27.8. klo 1.11

Got rid of leftover warning from apparel node (Ludeon changed what constructor is used, so the error was now inaccurate).

Added BS_TransparentThreeColor.

Päivitys: 26.8. klo 11.56

Added new shader which has dramatically better blending than Ludeon's shader. Plus it supports 3 colors.

Swapped over a number of things to use it instead.

Päivitys: 25.8. klo 11.27

[Auto-generated text]: Update on 8/25/2025 8:27:42 PM.

Päivitys: 24.8. klo 6.32

Updating, cleaning up refactoring, performance improvements on pawns tagged as requiring more frequent updates. Faster gene prerequisite resolving, etc.

Much thanks to Zera for the various performance improvements. Cutting a method that could sometimes get quite expensive to 1/4 or less.

Päivitys: 24.8. klo 5.51

[Auto-generated text]: Update on 8/24/2025 2:51:13 PM.

Päivitys: 19.8. klo 1.08

[Auto-generated text]: Update on 8/19/2025 10:08:30 AM.

Päivitys: 18.8. klo 13.08

Added Auto-combat toggles to enable undrafting toggling it off automatically.

Needs to be toggled in the setting menu. Off by default.

Päivitys: 18.8. klo 12.19

Sapient animals and hybrids are now in their own corpse category to avoid bloating menus. Thanks Zera! :D