RimWorld
Star Wars Xenotypes
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Actualización: 23 SEP a las 17:41
por guy762

[Auto-generated text]: Update on 9/23/2025 5:41:19 PM.

- added the Kage xenotype made by Lee!
- implemented a fix for the Gand and Selkath head types for when HAR is not loaded
- more descriptions from AnimeshkaTvar

Actualización: 17 SEP a las 8:43
por guy762

[Auto-generated text]: Update on 9/17/2025 8:43:14 AM.

- (The Force Standalone only) revamped the Miraluka Force Blindsight ability so that it only needs to be cast once. It will very slowly drain Force points while the pawn is drafted, and will basically not drain any at all while they aren't.

Actualización: 14 SEP a las 16:33
por guy762

[Auto-generated text]: Update on 9/14/2025 4:33:27 PM.
- forgot to take out the github bloat files again, my bad

Actualización: 14 SEP a las 16:04
por guy762

[Auto-generated text]: Update on 9/14/2025 4:04:25 PM.
- more TFS compatibility things I forgot

Actualización: 4 SEP a las 13:20
por guy762

[Auto-generated text]: Update on 9/4/2025 1:20:27 PM.
- compatibility update with The Force: Standalone

Actualización: 4 SEP a las 12:31
por guy762

[Auto-generated text]: Update on 9/4/2025 12:31:20 PM.

Actualización: 4 SEP a las 12:12
por guy762

[Auto-generated text]: Update on 9/4/2025 12:12:47 PM.

- added updated .dll from erdelf

Actualización: 4 SEP a las 12:12
por guy762

[Auto-generated text]: Update on 9/4/2025 12:12:12 PM.

Actualización: 14 AGO a las 17:05
por guy762

[Auto-generated text]: Update on 8/14/2025 5:05:06 PM.

Actualización: 1 AGO a las 1:54
por guy762

[Auto-generated text]: Update on 8/1/2025 1:54:23 AM.