RimWorld

RimWorld

Star Wars Xenotypes
Viser 1-10 af 35 forekomster
< 1  2  3  4 >
Opdatering: 23. sep. kl. 17:41

[Auto-generated text]: Update on 9/23/2025 5:41:19 PM.

- added the Kage xenotype made by Lee!
- implemented a fix for the Gand and Selkath head types for when HAR is not loaded
- more descriptions from AnimeshkaTvar

Opdatering: 17. sep. kl. 8:43

[Auto-generated text]: Update on 9/17/2025 8:43:14 AM.

- (The Force Standalone only) revamped the Miraluka Force Blindsight ability so that it only needs to be cast once. It will very slowly drain Force points while the pawn is drafted, and will basically not drain any at all while they aren't.

Opdatering: 14. sep. kl. 16:33

[Auto-generated text]: Update on 9/14/2025 4:33:27 PM.
- forgot to take out the github bloat files again, my bad

Opdatering: 14. sep. kl. 16:04

[Auto-generated text]: Update on 9/14/2025 4:04:25 PM.
- more TFS compatibility things I forgot

Opdatering: 4. sep. kl. 13:20

[Auto-generated text]: Update on 9/4/2025 1:20:27 PM.
- compatibility update with The Force: Standalone

Opdatering: 4. sep. kl. 12:31

[Auto-generated text]: Update on 9/4/2025 12:31:20 PM.

Opdatering: 4. sep. kl. 12:12

[Auto-generated text]: Update on 9/4/2025 12:12:47 PM.

- added updated .dll from erdelf

Opdatering: 4. sep. kl. 12:12

[Auto-generated text]: Update on 9/4/2025 12:12:12 PM.

Opdatering: 14. aug. kl. 17:05

[Auto-generated text]: Update on 8/14/2025 5:05:06 PM.

Opdatering: 1. aug. kl. 1:54

[Auto-generated text]: Update on 8/1/2025 1:54:23 AM.