RimWorld

RimWorld

Star Wars Xenotypes
Ergebnisse 1–10 von 35
< 1  2  3  4 >
Update: 23. Sep. um 17:41
von guy762

[Auto-generated text]: Update on 9/23/2025 5:41:19 PM.

- added the Kage xenotype made by Lee!
- implemented a fix for the Gand and Selkath head types for when HAR is not loaded
- more descriptions from AnimeshkaTvar

Update: 17. Sep. um 8:43
von guy762

[Auto-generated text]: Update on 9/17/2025 8:43:14 AM.

- (The Force Standalone only) revamped the Miraluka Force Blindsight ability so that it only needs to be cast once. It will very slowly drain Force points while the pawn is drafted, and will basically not drain any at all while they aren't.

Update: 14. Sep. um 16:33
von guy762

[Auto-generated text]: Update on 9/14/2025 4:33:27 PM.
- forgot to take out the github bloat files again, my bad

Update: 14. Sep. um 16:04
von guy762

[Auto-generated text]: Update on 9/14/2025 4:04:25 PM.
- more TFS compatibility things I forgot

Update: 4. Sep. um 13:20
von guy762

[Auto-generated text]: Update on 9/4/2025 1:20:27 PM.
- compatibility update with The Force: Standalone

Update: 4. Sep. um 12:31
von guy762

[Auto-generated text]: Update on 9/4/2025 12:31:20 PM.

Update: 4. Sep. um 12:12
von guy762

[Auto-generated text]: Update on 9/4/2025 12:12:47 PM.

- added updated .dll from erdelf

Update: 4. Sep. um 12:12
von guy762

[Auto-generated text]: Update on 9/4/2025 12:12:12 PM.

Update: 14. Aug. um 17:05
von guy762

[Auto-generated text]: Update on 8/14/2025 5:05:06 PM.

Update: 1. Aug. um 1:54
von guy762

[Auto-generated text]: Update on 8/1/2025 1:54:23 AM.