Squad
SquidBots_Zeus
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Обновление: 5 окт в 21:50

added text filter to spawn menu and player factions menu
hopeful fix for map boundaries on some maps
fixed controlling bots on the enemy team
fixed controlling bots where the bot's faction setup is not available to a player's team

Обновление: 30 сен в 18:09

can now manage and add main bases

Обновление: 21 сен в 21:15

? Fixed no zeus menu showing up on first join of a layer
? Fixed emplacements being broken after a bot has used them
? Fixed deleted vehicles leaving their passengers invisible
? Fixed map boundaries killing players in spawns

Обновление: 14 сен в 23:57

updated to 9.0

Обновление: 4 дек. 2024 г. в 0:11

updated to 8.2

Обновление: 14 окт. 2024 г. в 21:54

fixed turrets not turning on clients

Обновление: 14 окт. 2024 г. в 16:38

fixed vehicles not driving
fixed emplacements being full auto
all placed actors are now forced to spawn where the player places the ghost, rather than trying to auto adjust to a non-colliding area

Обновление: 14 окт. 2024 г. в 14:49

fixed servers not working

Обновление: 7 окт. 2024 г. в 17:17

updated to 8.1
SquidBots is now integrated into the base game, so this update ports Zeus onto vanilla Squad's version of SquidBots.

Обновление: 18 июн. 2024 г. в 22:46

updated for 8.0