Squad
SquidBots_Zeus
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Update: Oct 5 @ 9:50pm

added text filter to spawn menu and player factions menu
hopeful fix for map boundaries on some maps
fixed controlling bots on the enemy team
fixed controlling bots where the bot's faction setup is not available to a player's team

Update: Sep 30 @ 6:09pm

can now manage and add main bases

Update: Sep 21 @ 9:15pm

? Fixed no zeus menu showing up on first join of a layer
? Fixed emplacements being broken after a bot has used them
? Fixed deleted vehicles leaving their passengers invisible
? Fixed map boundaries killing players in spawns

Update: Sep 14 @ 11:57pm

updated to 9.0

Update: Dec 4, 2024 @ 12:11am

updated to 8.2

Update: Oct 14, 2024 @ 9:54pm

fixed turrets not turning on clients

Update: Oct 14, 2024 @ 4:38pm

fixed vehicles not driving
fixed emplacements being full auto
all placed actors are now forced to spawn where the player places the ghost, rather than trying to auto adjust to a non-colliding area

Update: Oct 14, 2024 @ 2:49pm

fixed servers not working

Update: Oct 7, 2024 @ 5:17pm

updated to 8.1
SquidBots is now integrated into the base game, so this update ports Zeus onto vanilla Squad's version of SquidBots.

Update: Jun 18, 2024 @ 10:46pm

updated for 8.0