Garry's Mod

Garry's Mod

[LVS] - Framework
441–450/486 bejegyzés mutatása
< 1 ... 43  44  45  46  47 ... 49 >
Frissítés: 2023. jan. 13. @ 19:00

v52.WS

fixes / changes
  • fixed a problem that caused bullets to use the wrong visual effect sometimes

Frissítés: 2023. jan. 13. @ 17:59

v51.WS

fixes / changes
  • missiles no longer explode if they collide with any of the attached entities
  • added ability to disable pods by setting their index to -1
  • improved onground detection

Frissítés: 2023. jan. 13. @ 7:15

v50.WS

fixes / changes
  • fixed weapon CalcView passing self as ent instead of the weapon handler

Frissítés: 2023. jan. 13. @ 7:08

v49.WS

fixes / changes
  • added self:GetVehicle() to mirror weapon:GetVehicle() so its a bit less confusing in code

Frissítés: 2023. jan. 12. @ 10:17

v48.WS

fixes / changes
  • fixed logic error in exit script

Frissítés: 2023. jan. 12. @ 7:31

v47.WS

fixes / changes
  • fixed weapon CalcView not using the correct fov
  • added weapon.HudPaint

Frissítés: 2023. jan. 12. @ 6:24

v46.WS

fixes / changes
  • added CalcView to weapon script now for driver seat aswell

Frissítés: 2023. jan. 12. @ 6:21

v46.GIT ?!

fixes / changes
  • added CalcView to weapon script now for driver seat aswell

Frissítés: 2023. jan. 12. @ 6:18

v46.GIT

fixes / changes
  • added CalcView to weapon script now for driver seat aswell

Frissítés: 2023. jan. 12. @ 5:53

v45.WS

fixes / changes
  • added CalcView to weapon script