Garry's Mod

Garry's Mod

[LVS] - Framework
Ergebnisse 441–450 von 493
< 1 ... 43  44  45  46  47 ... 50 >
Update: 20. Jan. 2023 um 11:41

v59.WS

fixes / changes
  • Mouse Aim can now be disabled globally

Update: 17. Jan. 2023 um 21:00

v58.WS

fixes / changes
  • added ai spawner offset variable

Update: 17. Jan. 2023 um 2:41

v57.WS

fixes / changes
  • fixed splash damage origin and effect position not being in sync

Update: 17. Jan. 2023 um 2:13

v56.WS

fixes / changes
  • added armor spots

Update: 17. Jan. 2023 um 1:21

v55.WS

fixes / changes

Update: 15. Jan. 2023 um 17:42

v54.WS

fixes / changes
  • vortex trail effect is now colorable and starts with 150 alpha instead of 255

Update: 15. Jan. 2023 um 8:40

v53.WS

fixes / changes
  • bullet system now falls back to WORLD instead of NULL entity if attacker is invalid

Update: 13. Jan. 2023 um 19:00

v52.WS

fixes / changes
  • fixed a problem that caused bullets to use the wrong visual effect sometimes

Update: 13. Jan. 2023 um 17:59

v51.WS

fixes / changes
  • missiles no longer explode if they collide with any of the attached entities
  • added ability to disable pods by setting their index to -1
  • improved onground detection

Update: 13. Jan. 2023 um 7:15

v50.WS

fixes / changes
  • fixed weapon CalcView passing self as ent instead of the weapon handler