Garry's Mod

Garry's Mod

[LVS] - Framework
Showing 441-450 of 493 entries
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Update: Jan 20, 2023 @ 11:41am

v59.WS

fixes / changes
  • Mouse Aim can now be disabled globally

Update: Jan 17, 2023 @ 9:00pm

v58.WS

fixes / changes
  • added ai spawner offset variable

Update: Jan 17, 2023 @ 2:41am

v57.WS

fixes / changes
  • fixed splash damage origin and effect position not being in sync

Update: Jan 17, 2023 @ 2:13am

v56.WS

fixes / changes
  • added armor spots

Update: Jan 17, 2023 @ 1:21am

v55.WS

fixes / changes

Update: Jan 15, 2023 @ 5:42pm

v54.WS

fixes / changes
  • vortex trail effect is now colorable and starts with 150 alpha instead of 255

Update: Jan 15, 2023 @ 8:40am

v53.WS

fixes / changes
  • bullet system now falls back to WORLD instead of NULL entity if attacker is invalid

Update: Jan 13, 2023 @ 7:00pm

v52.WS

fixes / changes
  • fixed a problem that caused bullets to use the wrong visual effect sometimes

Update: Jan 13, 2023 @ 5:59pm

v51.WS

fixes / changes
  • missiles no longer explode if they collide with any of the attached entities
  • added ability to disable pods by setting their index to -1
  • improved onground detection

Update: Jan 13, 2023 @ 7:15am

v50.WS

fixes / changes
  • fixed weapon CalcView passing self as ent instead of the weapon handler