Garry's Mod

Garry's Mod

[LVS] - Framework
Showing 421-430 of 486 entries
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Update: Jan 28, 2023 @ 1:46am

v72.WS

fixes / changes
  • added ENT.ShieldRechargeDelay, ENT.ShieldRechargeRate, ENT.ShieldBlockable

Update: Jan 27, 2023 @ 5:11am

v71.WS

fixes / changes
  • added LVS vehicles to vehicle tab aswell
  • fixed exit position variable not working

Update: Jan 25, 2023 @ 8:38am

v70.WS

fixes / changes
  • fixed version info not working

Update: Jan 25, 2023 @ 8:30am

v69.WS

fixes / changes
  • added LVS:AddWeaponPreset()
  • removed LVS - Planes sounds

Update: Jan 24, 2023 @ 11:37am

v68.WS

fixes / changes
  • fixed bullets spawning too far behind on low fps
  • fixed toggleai calling enginestart without waiting for IsInitialized

Update: Jan 24, 2023 @ 6:18am

v67.WS

fixes / changes
  • fixed debugoverlay being misaligned

Update: Jan 22, 2023 @ 7:57pm

v66.WS

fixes / changes
  • fixed problem with hud

Update: Jan 22, 2023 @ 10:48am

v65.WS

fixes / changes
  • AI now obeys to notarget flag
  • added ENT:IsEnemy( ent ) function

Update: Jan 22, 2023 @ 6:59am

v64.WS

fixes / changes
  • fixed hud editing now showing weapon selector

Update: Jan 22, 2023 @ 3:35am

v63.WS

fixes / changes
  • added ENT:FindDS( pos ) convenient function