Garry's Mod

Garry's Mod

[LVS] - Framework
Zobrazuje se 421–430 z 472 položek
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Aktualizace: 17. led. 2023 v 21.00

v58.WS

fixes / changes
  • added ai spawner offset variable

Aktualizace: 17. led. 2023 v 2.41

v57.WS

fixes / changes
  • fixed splash damage origin and effect position not being in sync

Aktualizace: 17. led. 2023 v 2.13

v56.WS

fixes / changes
  • added armor spots

Aktualizace: 17. led. 2023 v 1.21

v55.WS

fixes / changes

Aktualizace: 15. led. 2023 v 17.42

v54.WS

fixes / changes
  • vortex trail effect is now colorable and starts with 150 alpha instead of 255

Aktualizace: 15. led. 2023 v 8.40

v53.WS

fixes / changes
  • bullet system now falls back to WORLD instead of NULL entity if attacker is invalid

Aktualizace: 13. led. 2023 v 19.00

v52.WS

fixes / changes
  • fixed a problem that caused bullets to use the wrong visual effect sometimes

Aktualizace: 13. led. 2023 v 17.59

v51.WS

fixes / changes
  • missiles no longer explode if they collide with any of the attached entities
  • added ability to disable pods by setting their index to -1
  • improved onground detection

Aktualizace: 13. led. 2023 v 7.15

v50.WS

fixes / changes
  • fixed weapon CalcView passing self as ent instead of the weapon handler

Aktualizace: 13. led. 2023 v 7.08

v49.WS

fixes / changes
  • added self:GetVehicle() to mirror weapon:GetVehicle() so its a bit less confusing in code