Victoria 3

Victoria 3

Historical Population Growth & Resources [NOT UPDATED]
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Opdatering: 4. nov. 2022 kl. 5:00

-Added some more silk to Anatolia

Opdatering: 3. nov. 2022 kl. 22:51

-Fixed peasants not supporting rural interest group
-Reduced birth rate modifier from being below equilibrium since it seems to be fixed to an equilibrium of 8 which is too high for my pop growth balance

Opdatering: 3. nov. 2022 kl. 18:06

Fixed mining in Tuscany

Opdatering: 3. nov. 2022 kl. 13:41

Added gold mines in West Borneo (for Lanfang)
Fixed a mistake that made Mysore not have malaria

Opdatering: 3. nov. 2022 kl. 8:57

Added logging to Guaviare state

Opdatering: 3. nov. 2022 kl. 3:45

Added some oil to Friesland (well actually it's in Drenthe...)

Opdatering: 3. nov. 2022 kl. 3:32

Egypt agriculture adjustments

Opdatering: 2. nov. 2022 kl. 21:30

Small rubber adjustment for the same reason

Opdatering: 2. nov. 2022 kl. 21:20

Reduced oil in Africa, when I made my list of all states with oil I realized that I had given them a bit too much

Opdatering: 2. nov. 2022 kl. 21:02

-Adjusted starting buildings and trade routes in South America
-Adjusted iron in Bohemia&Moravia
-Added whales to the Azores
-Added some more opium to China
-Added some coffee to the Philippines
-Added a little bit of lead to Laos
-Changed the way the mod edits some files to make it a bit more compatible with other mods
-Probably some more migration tweaks not sure if I uploaded those before also it's really annoying how cultural migration is broken (FIX THE 1 January 1 THING ALREADY PDS!)