Stellaris

Stellaris

Rescaled Tactical Combat
目前顯示第 101-110 項,共 110 項
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更新:2022 年 9 月 21 日 @ 下午 8:20

- Fixed Real Space Texture bug on toxoid ship set
- updated uv mesh animation format for Real Space
- This update will be rolled back once Real Space is updated to the most recent game version

更新:2022 年 9 月 20 日 @ 下午 9:09

- Version Update.

更新:2022 年 7 月 26 日 @ 下午 6:07

- Reduced hull and armor regeneration from components.

更新:2022 年 7 月 26 日 @ 下午 3:47

- removed starbase buffs
- improved compatibility with mods that edit starbases

更新:2022 年 7 月 19 日 @ 下午 9:01

- Further refinement for AI ship build weights.
- Ship rotation adjustments.
- Lowered force disparity cap from 4.0 to 3.5.
- Lowered evasion cap from 97.5% to 95% to prevent over-dramatic fleet power calculation.
- Fixed a carry-over from my other mod that was preventing the sentry array tech from showing up.

更新:2022 年 7 月 18 日 @ 下午 8:12

- Adjusted prices for crystal-forged plating

更新:2022 年 7 月 18 日 @ 下午 8:04

- Lowered values for ship repair auxiliary components
- extended duration of missed projectiles
- lowered ship engagement ranges slightly to cut back on potential scenarios where ships would become stuck between multiple opponents.

更新:2022 年 7 月 17 日 @ 下午 8:14

更新:2022 年 7 月 17 日 @ 下午 8:10

更新:2022 年 7 月 17 日 @ 下午 7:14