Stellaris
Rescaled Tactical Combat
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Actualización: 21 SEP 2022 a las 8:20 p. m.

- Fixed Real Space Texture bug on toxoid ship set
- updated uv mesh animation format for Real Space
- This update will be rolled back once Real Space is updated to the most recent game version

Actualización: 20 SEP 2022 a las 9:09 p. m.

- Version Update.

Actualización: 26 JUL 2022 a las 6:07 p. m.

- Reduced hull and armor regeneration from components.

Actualización: 26 JUL 2022 a las 3:47 p. m.

- removed starbase buffs
- improved compatibility with mods that edit starbases

Actualización: 19 JUL 2022 a las 9:01 p. m.

- Further refinement for AI ship build weights.
- Ship rotation adjustments.
- Lowered force disparity cap from 4.0 to 3.5.
- Lowered evasion cap from 97.5% to 95% to prevent over-dramatic fleet power calculation.
- Fixed a carry-over from my other mod that was preventing the sentry array tech from showing up.

Actualización: 18 JUL 2022 a las 8:12 p. m.

- Adjusted prices for crystal-forged plating

Actualización: 18 JUL 2022 a las 8:04 p. m.

- Lowered values for ship repair auxiliary components
- extended duration of missed projectiles
- lowered ship engagement ranges slightly to cut back on potential scenarios where ships would become stuck between multiple opponents.

Actualización: 17 JUL 2022 a las 8:14 p. m.

Actualización: 17 JUL 2022 a las 8:10 p. m.

Actualización: 17 JUL 2022 a las 7:14 p. m.