Stellaris
Rescaled Tactical Combat
101–110 из 110
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Обновление: 21 сен. 2022 г. в 20:20

- Fixed Real Space Texture bug on toxoid ship set
- updated uv mesh animation format for Real Space
- This update will be rolled back once Real Space is updated to the most recent game version

Обновление: 20 сен. 2022 г. в 21:09

- Version Update.

Обновление: 26 июл. 2022 г. в 18:07

- Reduced hull and armor regeneration from components.

Обновление: 26 июл. 2022 г. в 15:47

- removed starbase buffs
- improved compatibility with mods that edit starbases

Обновление: 19 июл. 2022 г. в 21:01

- Further refinement for AI ship build weights.
- Ship rotation adjustments.
- Lowered force disparity cap from 4.0 to 3.5.
- Lowered evasion cap from 97.5% to 95% to prevent over-dramatic fleet power calculation.
- Fixed a carry-over from my other mod that was preventing the sentry array tech from showing up.

Обновление: 18 июл. 2022 г. в 20:12

- Adjusted prices for crystal-forged plating

Обновление: 18 июл. 2022 г. в 20:04

- Lowered values for ship repair auxiliary components
- extended duration of missed projectiles
- lowered ship engagement ranges slightly to cut back on potential scenarios where ships would become stuck between multiple opponents.

Обновление: 17 июл. 2022 г. в 20:14

Обновление: 17 июл. 2022 г. в 20:10

Обновление: 17 июл. 2022 г. в 19:14