Stellaris

Stellaris

Combat Tweaks & Custom Edits for Real Space
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更新于:1 月 9 日 下午 2:18
作者:HungryEye

- Naval logistics offices now provide +1 naval capacity per anchorage instead of +0.5.

更新于:1 月 9 日 上午 9:09
作者:HungryEye

- Reduced minimum upgrade cost for ships by 80%.

更新于:1 月 5 日 下午 12:38
作者:HungryEye

- Decreased archeo missile and titan weapon damage to be more in line with their standard counterparts.

更新于:1 月 3 日 下午 2:51
作者:HungryEye

更新于:1 月 2 日 下午 2:51
作者:HungryEye

- Increased naval capacity max to 5000, from 999(vanilla 9999).
- Increased fleet command limit max to 5000, from 1000(vanilla 500).
- Adjusted ai build weights for titans.

更新于:1 月 1 日 下午 12:08
作者:HungryEye

- Reduced number of utility slots on reinforced escort ship(corvette) from 6 to 4.

更新于:2024 年 12 月 31 日 下午 9:41
作者:HungryEye

- Reduced titan weapon damages.

更新于:2024 年 12 月 31 日 下午 9:40
作者:HungryEye

更新于:2024 年 12 月 30 日 下午 3:22
作者:HungryEye

-Increased damage of energy torpedoes by 100%(energy artillery variants remain unchanged).

更新于:2024 年 12 月 30 日 下午 3:10
作者:HungryEye

- Increased explosive weapon damage by 100%.
- Increased range of xl and titan weapons by 150%.
- Increased titan weapon damage by 100%.