Stellaris

Stellaris

Combat Tweaks & Custom Edits for Real Space
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Uppdatering: 9 jan @ 14:18

- Naval logistics offices now provide +1 naval capacity per anchorage instead of +0.5.

Uppdatering: 9 jan @ 9:09

- Reduced minimum upgrade cost for ships by 80%.

Uppdatering: 5 jan @ 12:38

- Decreased archeo missile and titan weapon damage to be more in line with their standard counterparts.

Uppdatering: 3 jan @ 14:51

Uppdatering: 2 jan @ 14:51

- Increased naval capacity max to 5000, from 999(vanilla 9999).
- Increased fleet command limit max to 5000, from 1000(vanilla 500).
- Adjusted ai build weights for titans.

Uppdatering: 1 jan @ 12:08

- Reduced number of utility slots on reinforced escort ship(corvette) from 6 to 4.

Uppdatering: 31 dec, 2024 @ 21:41

- Reduced titan weapon damages.

Uppdatering: 31 dec, 2024 @ 21:40

Uppdatering: 30 dec, 2024 @ 15:22

-Increased damage of energy torpedoes by 100%(energy artillery variants remain unchanged).

Uppdatering: 30 dec, 2024 @ 15:10

- Increased explosive weapon damage by 100%.
- Increased range of xl and titan weapons by 150%.
- Increased titan weapon damage by 100%.