Stellaris
Combat Tweaks & Custom Edits for Real Space
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更新:1月26日 @ 14時11分
更新者:HungryEye

- Removed -50% damage modifier from hyper-velocity missiles.
- Potential bug/crash fix related to empires becoming a crisis.

更新:1月23日 @ 15時07分
更新者:HungryEye

- Reverted recent changes to missile and archaeo-missile damage modifiers to vanilla values.
- Added +25% hull damage to hyper-missiles.

更新:1月22日 @ 16時08分
更新者:HungryEye

- Added a -50% armor damage modifier to archaeo-missiles.

更新:1月22日 @ 15時58分
更新者:HungryEye

- Added a -50% armor damage modifier to missiles and hyper missiles.
- Reduced armor penetration from 100% to 50% on archaeo-missiles.

更新:1月22日 @ 15時45分
更新者:HungryEye

- Added additional combat computers for frigates.

更新:1月19日 @ 14時30分
更新者:HungryEye

- Increased fleet command limit from galactic force projection from 20 to 25.
- Lowered naval capacity and fleet command limit from relevant commander traits.
- Increased base naval capacity from anchorages and soldier jobs from 1 to 1.5.

更新:1月18日 @ 9時57分
更新者:HungryEye

-implemented subdued map colors and thinner borders

更新:1月14日 @ 17時49分
更新者:HungryEye

更新:1月13日 @ 15時44分
更新者:HungryEye

- Fixed an issue where the changes i was making to strike craft were being overwritten by ASB.

更新:1月11日 @ 22時26分
更新者:HungryEye

- Increased strike craft damage by 5x.