Stellaris

Stellaris

Combat Tweaks & Custom Edits for Real Space
Näytetään 71–80 / 147
< 1 ... 6  7  8  9  10 ... 15 >
Päivitys: 26.1. klo 14.11
tekijältä HungryEye

- Removed -50% damage modifier from hyper-velocity missiles.
- Potential bug/crash fix related to empires becoming a crisis.

Päivitys: 23.1. klo 15.07
tekijältä HungryEye

- Reverted recent changes to missile and archaeo-missile damage modifiers to vanilla values.
- Added +25% hull damage to hyper-missiles.

Päivitys: 22.1. klo 16.08
tekijältä HungryEye

- Added a -50% armor damage modifier to archaeo-missiles.

Päivitys: 22.1. klo 15.58
tekijältä HungryEye

- Added a -50% armor damage modifier to missiles and hyper missiles.
- Reduced armor penetration from 100% to 50% on archaeo-missiles.

Päivitys: 22.1. klo 15.45
tekijältä HungryEye

- Added additional combat computers for frigates.

Päivitys: 19.1. klo 14.30
tekijältä HungryEye

- Increased fleet command limit from galactic force projection from 20 to 25.
- Lowered naval capacity and fleet command limit from relevant commander traits.
- Increased base naval capacity from anchorages and soldier jobs from 1 to 1.5.

Päivitys: 18.1. klo 9.57
tekijältä HungryEye

-implemented subdued map colors and thinner borders

Päivitys: 14.1. klo 17.49
tekijältä HungryEye

Päivitys: 13.1. klo 15.44
tekijältä HungryEye

- Fixed an issue where the changes i was making to strike craft were being overwritten by ASB.

Päivitys: 11.1. klo 22.26
tekijältä HungryEye

- Increased strike craft damage by 5x.