Stellaris
Combat Tweaks & Custom Edits for Real Space
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Ενημέρωση: 26 Ιαν στις 14:11
από HungryEye

- Removed -50% damage modifier from hyper-velocity missiles.
- Potential bug/crash fix related to empires becoming a crisis.

Ενημέρωση: 23 Ιαν στις 15:07
από HungryEye

- Reverted recent changes to missile and archaeo-missile damage modifiers to vanilla values.
- Added +25% hull damage to hyper-missiles.

Ενημέρωση: 22 Ιαν στις 16:08
από HungryEye

- Added a -50% armor damage modifier to archaeo-missiles.

Ενημέρωση: 22 Ιαν στις 15:58
από HungryEye

- Added a -50% armor damage modifier to missiles and hyper missiles.
- Reduced armor penetration from 100% to 50% on archaeo-missiles.

Ενημέρωση: 22 Ιαν στις 15:45
από HungryEye

- Added additional combat computers for frigates.

Ενημέρωση: 19 Ιαν στις 14:30
από HungryEye

- Increased fleet command limit from galactic force projection from 20 to 25.
- Lowered naval capacity and fleet command limit from relevant commander traits.
- Increased base naval capacity from anchorages and soldier jobs from 1 to 1.5.

Ενημέρωση: 18 Ιαν στις 9:57
από HungryEye

-implemented subdued map colors and thinner borders

Ενημέρωση: 14 Ιαν στις 17:49
από HungryEye

Ενημέρωση: 13 Ιαν στις 15:44
από HungryEye

- Fixed an issue where the changes i was making to strike craft were being overwritten by ASB.

Ενημέρωση: 11 Ιαν στις 22:26
από HungryEye

- Increased strike craft damage by 5x.