Conan Exiles

Conan Exiles

Highmane's Arsenal
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更新于:2022 年 9 月 26 日 下午 11:04

**Highmane's Arsenal 1.8.1**
**Highlights:** Twinned Sword Variations, Combat Adjustments, Hats

**Combat Changes:**
Slightly increased forward movement of Axe Light 2 & 3
Twinned weapon variants have received Improved Axe Lights originally introduced to 1h Axe Lights, including improved hyper armor, increased stamina cost, bleed on finisher, better movement, and tweaked animation speed / combo timings.
Rapiers have had a base stat increase, and have received an armor penetration increase (17% to 26% before thrall bonuses)
Rapier Offhand is now faster, but chains into itself slower
Rapier Light 1 now applies bleed on hit, making all rapier light attacks now apply bleed

Claws:
Adjusted Claw Weapon types to use one hitbox instead of two for heavy attacks (a huge majority of the time, the second hitbox would never actually deal damage due to knockback immunity frames - by removing the second hitbox, the weapon will stop causing absurd damage in high-latency environments from double hitting. Note that there is a favoritism on the hitbox on the right side now, this will only be noticable at extreme angles when attacking from the left.)
Slightly reduced stun time for claw heavy knockbacks
Reduced Damage Multiplier for Claw Heavy Finisher (2.5 > 2)
Reduced Damage Multiplier for Claw Heavy 2 & 3 (1.6 > 1.5)
(Claws were outperforming 1h axe in raw damage even AFTER hitbox fixes. With these number changes, they're put about in line with 1h axe's damage.)

Replaced Hammer 2h Sprint Attack Light with a faster version (same as in basegame)
Replaced Hammer 2h Sprint Attack Offhand with a very high damage jump attack that will cause knockdown, sunder, and cripple if it lands
Slightly shortened combo advance window of hammer light 1 & 2 (attacks combo slightly sooner, overall speed increase)

**New Content:**
__Building:__
Makeshift Table, Sack Cluster

__Equipment:__
New Twinned Weapon Variations: Telith's Misery (imbued with rotflesh poison), Twinned Obsidian Swords, Twinned Ancient Swords (Queen Poison Imbued), Twinned Studded Clubs, Twinned Khopesh Swords, Twinned Sharp Axes, Twinned Hatchet Axes, Twinned Hammers, Twinned Tulwar Swords
Sword Spear
Wool Hat, Desert Headwrap, Tricorn Hat - clothing headwear
Gladiator's Mail Armor now has a female variant, and has been added into Clothing recipes

__Items:__
Corrupted Wolf - A new craftable pet, using the Feral Wolf model often seen terrorizing the highlands. Equal in power to a Greater Wolf.

__Admin Items:__
Renamed 'Eyes of the Night' to 'Nightvision Goggles' and gave them the same model Engineer Goggles uses when worn
Flask of Complete Invisibility - Makes you permanently, completely invisible. Mobs will not target you, your healthbar, nameplate, and weapon will be hidden. Stealth is not broken when attacking. Note: Does not hide accessories, and mobs WILL target you if you deal damage to them. Effect is permanent and can only be removed with death or cleansing beans.
Nico's Hat - will change when I want it to. It's for my purposes :)

**Other Changes:**
Fixed Admin Spawn spell orbs causing t-pose on some animations
Fixed Fist Claws, Rayne of Claws, and Ringed Claws using incorrect stamina numbers for their attacks
Fist Claws now no longer cause cripple on hit, and can be poisoned
Minecraft Pig has become stronger. Fear him
Minecraft Pig has been given every NPC tag, meaning that if you spawn him to grind out your battle pass, he should contribute to every single enemy kill challenge or dungeon completion challenge. Have fun cheesing the battlepass!
Replaced the Tipped Quarterstaff model due to rendering issues
Added a recipe for Sacrifical Blood in a flask within any alchemist's bench that does not require a thrall to sacrifice, but instead human flesh and demon blood. This also helps so you don't have to sit through the entire sorcery animation. Recipe is found under 'Highmane's Sorcery'
Icons were redesign for Twinned Weapons to make it easier for me to make more and make them with less effort
Adjusted models of Woodcutter's Axe and Steel Hatchet Axe to be on par with other axe lengths
Fixed issues with Wooden Fence not accepting Building Hammer manipulation
Fixed LoD issues with Barrel Cluster

更新于:2022 年 9 月 21 日 下午 8:06

**Highmane's Arsenal 1.8.0**
**Highlights:** Combat Changes, Spell Orbs

**Combat Changes:**
One-Handed Swords:
Increased stamina cost of sword lights - All attacks now cost 7-8 stamina (up from 4 - 6)
Increased stamina cost of Predatory Blade light attacks (increased base light attack stamina cost from 4 to 6, full light combo now costs 44 stamina up from 16 with previous change)
Arcane Sword has received improved lights to match standard 1h sword changes, this was forgotten last patch!
Sword Light Finishers now apply cripple, and has an earlier movement / attack cancel in recovery

Axe Lights have been overhauled to be slightly quicker and chain faster. Finishers will now apply bleed, attacks have gained strong hyper armor, and stamina cost has been increased to 6-8 stamina per swing (up from 4-6)

Fighting Fists:
Modified Combo Flow of fighting fists: Heavies 4, 5, & 6 will now chain back into Lights 1 or Offhand 1 rather than Lights 4 and Offhand 4.
Fighting Fist light attacks no longer have any hyper armor, and the 4th hit was replaced with a low knockback kick rather than a high knockback bash. Significantly reduced stun time of knockbacks from light attacks
Improved Hyper Armor on Fighting Fist Heavies
Added an equip animation to Fighting Fists so they can't be instantly deployed anymore

**New Building:**
Barrel Cluster, Barrel Stack

**New Equipment:**
Hyrkanian Coat

**New Admin Items:**
(HA) Orb Of Darkness, Orb of Lightningstorm, Orb of Firewall, Orb of Undeath, Orb of Harvest, Minecraft Pig (NPC)
These are similar to the items in the battlepass where you use an orb and it casts a spell.

**Other Changes:**
Fixed Demon Hunting Daggers missing damage scaling
Fixed Grenade Heavy throws causing a T-Pose
Added the Illusionist Bench and the Devious Workbench from Immersive Armors and Devious Desires respectively to the Universal Crafting Bench
Fixed Slowfall Flask removing armor stat buffs on use

更新于:2022 年 9 月 18 日 下午 7:00

**Highmane's Arsenal 1.7.9**
**Highlights:** Combat Changes, Beard Helmets, Firestaff

**Combat Changes:**
Increased forward movement of Fighting Fists Offhand 1, 3, and 4
The Kickbox Heavy combo has been redone to create a better moveset, and now inflicts cripple on heavies 3 & 6. Heavy 6 also knocks down enemies and inflicts sunder.
Slightly increased hitbox size of kick moves
Fighting Fists can now be poisoned, and no longer provide regeneration when equipped
All Fighting Fists now scale with strength, except for Pale Fighting Fists which scale with agility. Now everybody can be kung fu fighting.
Redid Fighting Fists light combo

Unyielding Champion's Armor Nerfs:
Reduced armor of Unyielding Champion's Gloves, Helm, and Boots by 20%, Chestplate and Leggings by 10% (only affects newly crafted variants, new armor total of 1475 with thrall craft)
Changed buff purging of armor: Instead of removing bleed / poison / cripple once every 5 seconds, it will now remove these effects once every 15 seconds
Reduced health given by armor pieces from +60 health to +40 health

Ring of Burden: Now gives a permanent 15% movement speed reduction while equipped. This prevents filling your inventory with someone else's loot and being able to outrun someone who wants it back, even if you max out stamina!
Ring of Regeneration: Now heals 3 health AND 3 stamina every 1.5s instead, up from 2 health every 1.5s.
1h Sword has received improved light attacks with additional hyper armor, better timings, and adjustments to blendspaces to visually improve their transitioning between attacks especially during the last heavies and lights

Twinned Weapon Changes:
Twinned Weapon Heavies 2, 3, 4, and looping spin were increased in stamina cost (Heavy 2: 12 Stamina > 15 Stamina) (Heavy 3: 6 Stamina > 15 Stamina) (Heavy 4: 6 Stamina > 9 Stamina) (Looping Spin: 6 Stamina > 9 Stamina) These stamina changes put it in line with Axe + Offhand 's stamina cost, rather than being vastly superior to it.
Twinned Weapons deal increased knockback during their looping spin to prevent vortexing an enemy to death

Underdark Javelin's cripple on throw now lasts 1.5 seconds, down from 3 seconds

**New Items:**
Flask of Might, Flask of Precision - combines food and elixir buffs into a singular item at a lower weight.

**New Building:**
Wooden Tub

**New Equipment:**
Added 4 beard variations as helmets. Due to Funcom breaking all the toys, these beards cannot be put into the Facial Hair Selection pool at the moment otherwise they break the head mesh, and they do not seem to work as Accessories either. As soon as I'm able to merge them into the beard selection I plan to, but for now, you can have them as helmets! They will automatically color change to whatever you've chosen as facial hair color.
Acheron Quarterstaff
Invader Set - A new heavy armor set with a strength focus

**Other Changes:**
Fixed missing hide-head flag on Unyielding Champion's Helm
Fixed incorrect follower groups for horses - they are now Mounts, and not Fighters, allowing you to bring a thrall or pet with them
Increased the damage of the Nitro Express Rifle (still admin spawn only)
Increased the weight of the Endless Bow
Reduced the volume of most gunshots, but made it so they can be heard from further away
Fixed issues with unset attentuation on equip animations, resulting in the sound playing in everyone's ears rather than locally to the weapon
Removed ambient audio from crafting benches (formerly, it was a smoldering noise, now it will be silence)
Updated a handful of icons
Decreased the size of Athena's Shield
Changed the name of Caria items to avoid getting copyrighted by Fromsoft and Bandai Namco. Everything is now Arcane as a prefix, instead of 'Caria' or 'Caria Magic'
Removed many overwrites on buff items in the event funcom decides to change them and for mod compatibility. Buff foods will now decay again, and buff items will be heavy - this can be remedied with a Flask of Might or Flask of Precision craft.
Attempted a fix on Hands (Tucked) Not showing up in Roleplay Redux transmog
Arcane Sword now uses Scorpion Queen Poison as it's built in poison instead of Quickvenom

更新于:2022 年 9 月 13 日 上午 10:39

**Highmane's Arsenal 1.7.8**
**Highlights:** Ring Re-Balance, Additional Armor Sets, Infiltrator's Chest

**Combat Changes:**
Sword of Sacrifice was incorrectly setup, and had to be replaced with a new item. Old ones will have to be dismantled to get the resources back and new ones will have to be crafted.

Rings were rebalanced to create better benefits catered to certain builds by using multiplication rather than set states. This means you will see increased benefit from the ring when you put points into the stat associated with it - a life ring would do little for someone with no vitality, but a lot for someone with a full health build.
Damage as a whole was also reduced from these rings, and defensive / utility stats were increased.

Ring Rebalances:
Ring of Life (OLD: +60 Health) (NEW: +10% Health)
Ring of Endurance (OLD: +21 Stamina) (NEW: +20% Stamina)
Ring of Carrying (OLD: +45 Carry Weight) (NEW: +60 Carry Weight)
Ring of Burden (OLD: +450 Carry Weight, -50% Damage, -40 Stamina) (NEW: +900 Carry Weight, -70% Damage, -50% Stamina)
Ring of Concussion (OLD: +30% Concussive Damage) (NEW: +50% Concussive Damage)
Ring of Might (OLD: +10% Strength Damage) (NEW: +8% Strength Damage)
Ring of Precision (OLD: +10% Agility Damage) (NEW: +8% Agility Damage)
Ring of Resistance (OLD: +100 Armor) (NEW: +200 Armor)
Ring of Champions (OLD: +8% Strength / Agility Damage) (NEW: +5% Bonus Strength / Agility Damage)
Ring of Favor (OLD: +6% bonus strength / agility damage, +40 health, +25 carry capacity) (NEW:) +3% bonus strength / agility damage, +6% health, +36 carry capacity)
Ring of Protection: (OLD: +40 Health, +10 Stamina, +25 Carry Capacity) (NEW: +6% Health, +12% Stamina, +36 Carry Capacity)
Ring of Vigor: (OLD: +50 Health, +12 Stamina) (NEW: +8% Health, +15% Stamina)
Ring of Bulk (OLD: +50 Health, +35 Carry Weight) (NEW: +8% Health, +48 Carry Weight)
Ring of Dragons (OLD: +40 Health, +6% Strength / Agility Damage, +10 Stamina) (NEW: +6% Health, +3% Strength / Agility Damage, +12% Stamina)

**New Building:**
Infiltrator's Chest - A small chest that can be placed anywhere, and picked up by anyone

**New Equipment:**
Rough Set - Agility focused Light armor set on par with the Padded set.
Bound Abyssal Set - A permanent version of Abyssal Armor with reduced stats from the base set and loss of ability to self repair, but can be dropped and doesn't disappear on death

**Other Changes:**
Fixed incorrect hide flag on Vermin Cloth Pants making invisible legs when worn

更新于:2022 年 9 月 12 日 上午 10:57

**Highmane's Arsenal 1.7.7**
**Highlights:** Cursed Equipment, New Stat Armors

**Combat Changes:**
Increased the length of time before you can move or attack cancel out of a mid-chain bash. Combo speed is unaffected.
Moved the input combo window on javelin's second light sooner so that there was less chance to miss the window
Set Underdark Javelin, Throwing Javelin, and Javelin + Shield to also use the new javelin light combo

Nordic Round Shield, Buckler Shield, and Athena's Shield now provide an additional 150 armor when equipped

**New Building:**
Combat Training Dummy, Wooden Wardrobe, Cozy Bed, Decorative Cozy Bed

**New Equipment:**
Cursedward Helmet - Summoned through a ritual, slowly removes corruption when worn
Sword of Sacrifice - Summoned through a ritual, offers higher than average damage, increase stamina when wielded, but slowly kills the wielder
Ancient Steel Sword - imbued with poison
Padded Set - Light Armor with a Strength Focus
Reinforced Set - Medium Armor with a Spread Out Focus
Vile Set - Heavy Armor with a Carry Weight Focus
Sturdy Coastal Set - Heavy Armor with an Agility Focus
Rugged Set - Medium Armor with an Agility Focus
Vermin Cloth Set - Conversions of Vermin Hide Armor to give a strength bonus instead of agility
Unyielding Champion's Set - Upgrades to the Champion's Armor, this relic armor set is dedicated to players interested in playing as tanks who are able to withstand lots of punishment. Offers a health focus with additional effects on each armor piece

**Other Changes:**
Cleaned up Axe Offhand Bash Opener Heavy Followup animation so you strike with the blade of the axe instead of the flat of it
Removed Clarifying Beans, as their function was replaced by Cleansing Beans. Beans
Fixed Flask of Slowfall causing fall damage and increased duration to 60 seconds
Slightly reduced the crafting cost of Eldarium
Updated visual for Chef Hat with a new and improved model
Fixed crafting recipe for Pirate Flintlock
Recolored special, fabled, relic, and custom icon borders for better visibility

更新于:2022 年 9 月 10 日 下午 5:31

**Highmane's Arsenal 1.7.6**
**Highlights:** Clutter Items, Club Enhancements

**Combat Changes:**
Club now has infinite combos on both light and heavy attacks. Bonk forever!
Added shield combo support for club on heavies 2 & 4 - using a shield increases the damage output with those moves and enables knockdown on the finisher, but decreases overall combo speed and doesn't allow for an infinite combo. Increase hyper armor coverage during shield attacks.
Added offhand axe combo support for club on heavies 3 & 4 - using an offhand axe very slightly reduces damage output on those moves but speeds up and creates a more aggressive combo that applies bleed to those struck by it. Reduced hyper armor coverage during offhand axe attacks.

Changed Javelin Light 2 to a poke instead of a slash, creating a mini-flurry combo with lights

Best in slot bows (Reach of the Red Mother, Endless Bow) now deal a max of 35 base damage (up from 30) and 30% armor penetration (up from 20%)
Previously, bows received a bonus rate of fire to the first 3 shots fired before entering a 'fatigue' combo state and returning to a normal rate of fire. This has been buffed and it is now 4 shots before entering the fatigue state.

Fixed funcom issue of Sword Light & Heavy finishers having combo input window far too early, resulting in accidentally forcing another attack unintentionally
Fixed issue of explosive jars not dealing the correct amount of damage

**New Items:**
Flask of Slowfall (Grants 15 seconds of slowfall), Flask of Invisibility (Grants 60 seconds of invisibility that is only interrupted by dealing damage to enemies), Flask of Resources (detects resources for 2 minutes

**New Building:**
Infiltrator Note & Infiltrator Wall Note - Can be placed on any landclaim, including ones that are not yours. Will hide the name (but not the clan) of whoever wrote the notes, in favor of stealth roleplay and avoiding meta.. behave with them!
Infiltrator Stool (works as chair), Infiltrator Campfire (works as light source), Infiltrator Bedroll (works as bedroll)
Plant Clusters for: Highland Berry Bush, Desert Berry Bush, Aloe Vera, True Indigo, Midnight Blue Flower, Asura's Glory, Leavening Plant
Decorative Clusters of Placeables: Iron Drinkware Cluster, Tavern Drinkware Cluster, Flagon Cluster, Iron Mug Cluster, Iron Cup Cluster, Dining Cluster, Wooden Dining Cluster, Iron Dining Cluster
Scaled Egg

**New Mounts:**
Abyssal Dark Horse, Abyssal Frost Horse

**New Equipment:**
Abyssal Skirt (Accessory), Abyssal Hand, Vanir Harness, Vanir Gatherer Top

**New Admin Items:**
Item Incinerator (Crafting Type) - Made for servers that have chests that are always locked, but crafting benches that can be unlocked. This counts as a crafting bench for the latter purpose.
Open Siege Cart, Closed Siege Cart, Box Siege Cart
Abyssal Horns 1-5 Accessories (Dyable horn set from the demons you summon through sorcery), Shapeshift: Abyssal Demon

**Other Changes:**
Fixed broken Autumn tree textures
Changed Meaty Banquet and Meaty Feast names to Meaty Feast and Meaty Meal. Meaty Feast is an upgrade to the Meaty Meal, and is the same as other feast items, so this name change is to clear up confusion. Also changed Meaty Meal recipe from needing Purified Water to needing Salt.
Fixed Robert's Javelin texture after breaking it. sowwy
Added a light to the incinerators to easily find them in the dark, and some props to show it's not just a brazier
Fixed multiple errors with the Endless Bow - depreciated the old item, dismantle to recover resources and craft the new one. It also shoots ghost arrows now! Yay!
Infiltrator items can now be picked up by ANYONE, regardless of ownership.
Infiltrator items all now have a max stack size of 1
Reduced the weight of all grenades by 50%
Changed the model of the Infiltrator's Bridge

更新于:2022 年 9 月 6 日 下午 9:49

**Highmane's Arsenal 1.7.5**
**Highlights:** Construction Hammer Expansion, New Weapon Type: Club

**Combat Changes:**
The Club has been introduced, and fills the roll of a fast, crippling weapon with reduced damage from some of it's heavier brethren in the one-handed category.
The weapon features a standard 4 heavy attack and 4 light attack combos, aswell as a bash on the offhand with the same mid-chain functions you can expect from other one-handed weapons.
The Club offers three sprint attacks: An easy to land light attack, a sundering heavy, and a unique offhand sprint attack that functions as a tackle to knockdown fleeing opponents at the expense of damage.

Opener Bash Attacks have received a major overhaul: They now have two windows in which you can chain into your mixup, the first of which occurs before the bash attack actually deals damage and the second slighty after it. What this effectively means is you can 'feint' a bash attack right into your mixup combo on the weapon - in example, Mace's Offhand bash let you perform an axe leap after the bash attack, and now, you can input your offhand attack and perform the axe leap before the bash can deal damage. Do this by quickly inputting a light or heavy attack at the same time you hit your offhand attack. This is an experimental change, and thus may be reverted if it's found to not perform well.

Fixed an issue with Caria Magic Sword accepting input registration far too early during finisher animations
Fixed an issue with Goldforged Katana using wrong offhand attack when sprinting

Twinned Swords now scale with Agility, while Twinned Axes and Maces scale with strength still (they should still be able to be skinned as either or)

**New Building:**
Disappearing Weapon Display Rack - Disappears when a weapon is placed in it, re-appears when it is removed. Great for making weapons that you want to place around your house!

**New Equipment:**
Endless Bow - A relic tier bow with an endless amount of arrows that enables a traditional heavy attack. Does not have any special offhand functionality.
Clubs - Simple Club, Iron Club, Ancient Club, Crude Club, Bone Club, Branch Club, Vilewolf Club (Intrinsic Poison), Wooden Club, Studded Club, Torch Hammer

**Other Changes:**
Added all craftable trees within the mod to the construction hammer, under 'Highmane's Trees.' You'll still need to learn the associated feat with each tree category in order to use them in the construction hammer. This will let you better visualize what you're getting without spending the crafting material first.
Retextured Robert's Javelin, Giant's Bone Mace
Added Oil, Water Filled Glass Flask, and Pure Aloe Extract to Highmane's Essentials feat
Fixed Lemurian Bow missing damage scaling

更新于:2022 年 9 月 3 日 下午 7:50

**Highmane's Arsenal 1.7.4**
**Highlights:** Bugfixes

**New Weapons**
Elder Greataxe, Hero's Greataxe, Acheron Waraxe

**New Building**
Wooden Cot Bed

**Other Changes:**
Fixed Item Incinerator causing crashes
Fixed Duration of Elixir of Coldth
Fixed Bird Nest Bedroll texture
Fixed Loose Hide Rug and Loose Carpet textures
Fixed Athena Shield texture
Fixed Musket Reload sounds playing globally rather than locally
Fixed all Highmane's Pets and Mounts refusing to follow the player
Unused texture & asset cleanup / optimization to reduce filesize and increase room for future content. You should see a big decrease in filesize after this patch.

Modified Textures of:
Rancher's Hat, Dwarven Spear, Egyptian Daggers, Darksteel Spear, Gilded Javelin, War Halberd Spear, Dojo Katana, Ancient Flamberge Greatsword, Orcish Axe, Pole Greataxe, Kanabo Hammer / UGS, Wrapped Sword, Inquisitor Hat, Hexer's Hood, Rural Hat

Modified Models of:
Leather Armor (Accessory) - Removed Belt
Dwarven Spear - Made tip narrower for a better look

Removed:
Nordic Helmet, Old Katana, Red Gryphon Shield, Common Greatsword, Dark Sword, Nemedian Sandals

更新于:2022 年 9 月 2 日 下午 4:59

**Highmane's Arsenal 1.7.3**
**Highlights:** Bugfixes

**Combat and Balance Changes:**
Added additional delay to new Spear Lights and Spear Heavies for Cancel with Movement and Cancel with Attack timings to create a more fluid feel across moves
Slightly decreased the animation speed of Spear Light 2 (1.1x > 1x)

**New Content:**

**Weapons:**

**Unique Weapons:**

**Building:**
Decorative Beds (Single, Double, Folded, Stygian) Decorative Bedroll (Hide, Fiber) Magic Storage Box (Same size as vault, crafted under Highmane's Crafting)

**Placeables:**

**Armor:**

**Clothing:**

**Admin Only Items:**

**Other Changes:**
Corrected various texture issues on many placeables. If you find any errors, please report them in the mod discord
Corrected various textures on armor pieces I missed on my first pass

更新于:2022 年 9 月 1 日 下午 1:24

**Highmane's Arsenal 1.7.2**
**Highlights:** Bugfix

**Combat and Balance Changes:**

**New Content:**

**Weapons:**

**Unique Weapons:**

**Building:**

**Placeables:**

**Armor:**

**Clothing:**

**Admin Only Items:**

**Other Changes:**
Corrected Texture Issues on 3 armors