TerraTech
0ModManager v.1.6.1.1
Mostrando 11-20 de 31 aportaciones
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Actualización: 5 SEP 2022 a las 10:33 p. m.

v1.6.5.75 - Fix logs being deleted prematurely

Actualización: 5 SEP 2022 a las 7:09 p. m.

v1.6.5.71 - Add logger name sanitization, more deterministic loading

Actualización: 3 SEP 2022 a las 10:22 p. m.

v1.6.5.66 - Fix logs not being cleared

Actualización: 3 SEP 2022 a las 6:35 p. m.

v1.6.5.65
Pre-emptive crash protection for log file deletion

Actualización: 3 SEP 2022 a las 6:25 p. m.

1.6.5.64
Fix crash when multiple loggers share same output file

Actualización: 2 SEP 2022 a las 6:40 p. m.

v1.6.5.62
Add back forcible snapshot reloading

Actualización: 2 SEP 2022 a las 9:31 a. m.

v1.6.5.61 - Loading Overhaul

- Add session caching. Game will no longer try to reload the same mods every time you switch to and from main menu
- Add staggered loading. Game will no longer freeze and try to load all mods at once
- Added custom icon, recolored loading bar to be purple
- Fix bug some users were having where 0ModManager wasn't loading properly
| - My best guess for what's going on is the C# libraries used for Ryzen/non-intel chips is bugged
- Fix potential crash involving duplicate logging params
- Add interface for LegacyBlockLoader to use
- Add management of Update and FixedUpdate
- Reduce logging output from snapshot loading

Actualización: 28 JUL 2022 a las 1:13 a. m.

Fix double logging issue

Actualización: 28 JUL 2022 a las 12:20 a. m.

Edit logs to be more useful

Actualización: 28 JUL 2022 a las 12:08 a. m.

Add reflected logging support