TerraTech
0ModManager v.1.6.1.1
Показване на 11 — 20 от 31 постъпления
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Обновление: 5 септ. 2022 в 22:33

v1.6.5.75 - Fix logs being deleted prematurely

Обновление: 5 септ. 2022 в 19:09

v1.6.5.71 - Add logger name sanitization, more deterministic loading

Обновление: 3 септ. 2022 в 22:22

v1.6.5.66 - Fix logs not being cleared

Обновление: 3 септ. 2022 в 18:35

v1.6.5.65
Pre-emptive crash protection for log file deletion

Обновление: 3 септ. 2022 в 18:25

1.6.5.64
Fix crash when multiple loggers share same output file

Обновление: 2 септ. 2022 в 18:40

v1.6.5.62
Add back forcible snapshot reloading

Обновление: 2 септ. 2022 в 9:31

v1.6.5.61 - Loading Overhaul

- Add session caching. Game will no longer try to reload the same mods every time you switch to and from main menu
- Add staggered loading. Game will no longer freeze and try to load all mods at once
- Added custom icon, recolored loading bar to be purple
- Fix bug some users were having where 0ModManager wasn't loading properly
| - My best guess for what's going on is the C# libraries used for Ryzen/non-intel chips is bugged
- Fix potential crash involving duplicate logging params
- Add interface for LegacyBlockLoader to use
- Add management of Update and FixedUpdate
- Reduce logging output from snapshot loading

Обновление: 28 юли 2022 в 1:13

Fix double logging issue

Обновление: 28 юли 2022 в 0:20

Edit logs to be more useful

Обновление: 28 юли 2022 в 0:08

Add reflected logging support