TerraTech

TerraTech

0ModManager v.1.6.1.1
Ergebnisse 11–20 von 31
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Update: 5. Sep. 2022 um 22:33

v1.6.5.75 - Fix logs being deleted prematurely

Update: 5. Sep. 2022 um 19:09

v1.6.5.71 - Add logger name sanitization, more deterministic loading

Update: 3. Sep. 2022 um 22:22

v1.6.5.66 - Fix logs not being cleared

Update: 3. Sep. 2022 um 18:35

v1.6.5.65
Pre-emptive crash protection for log file deletion

Update: 3. Sep. 2022 um 18:25

1.6.5.64
Fix crash when multiple loggers share same output file

Update: 2. Sep. 2022 um 18:40

v1.6.5.62
Add back forcible snapshot reloading

Update: 2. Sep. 2022 um 9:31

v1.6.5.61 - Loading Overhaul

- Add session caching. Game will no longer try to reload the same mods every time you switch to and from main menu
- Add staggered loading. Game will no longer freeze and try to load all mods at once
- Added custom icon, recolored loading bar to be purple
- Fix bug some users were having where 0ModManager wasn't loading properly
| - My best guess for what's going on is the C# libraries used for Ryzen/non-intel chips is bugged
- Fix potential crash involving duplicate logging params
- Add interface for LegacyBlockLoader to use
- Add management of Update and FixedUpdate
- Reduce logging output from snapshot loading

Update: 28. Jul. 2022 um 1:13

Fix double logging issue

Update: 28. Jul. 2022 um 0:20

Edit logs to be more useful

Update: 28. Jul. 2022 um 0:08

Add reflected logging support