TerraTech
Advanced AI
101–110 из 176
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Обновление: 19 сен. 2022 г. в 12:45

Updated dependancies

Обновление: 14 сен. 2022 г. в 15:38

Made hovership AI less bouncy

Обновление: 14 сен. 2022 г. в 14:24

Dependancy updates

Обновление: 12 сен. 2022 г. в 15:24

Fixed Safesaves

Обновление: 7 сен. 2022 г. в 18:59

Large AI land techs should no longer be deathly afraid of water

Обновление: 2 сен. 2022 г. в 17:36

Improved reliability of various AI modules
New More Options mini-menu in AI control menu which displays additional AI abilities

Обновление: 2 сен. 2022 г. в 4:51

Added new Mod Settings option: NPTs Can Mine
Which should let you disable enemies which mine

Обновление: 2 сен. 2022 г. в 4:37

Fixed some issues with UI and Protect not responding to allied Techs under attack

Обновление: 29 авг. 2022 г. в 19:48

Log cleanup

Обновление: 29 авг. 2022 г. в 19:45

Now Friendly Non-Player Techs can help players defend
Protect now can react to allies under attack, namely Fetch, Mine, and Charge
Advanced AIs can respond to base attacks
Allied base turrets should now randomly move correctly
Base turrets should no longer randomly fire with no enemies present
Enemy base turrets will remain rotating when not in combat to make their presense more obvious