Barotrauma
Enhanced Armaments
357 sonuçtan 101 ile 110 arası gösteriliyor
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Güncelleme: 26 Tem 2024 @ 13:32
Güncelleyen: Micheny

Added Vanguard GPMG and fixed Covert AR magazines not fitting correctly in their respective weapons

Güncelleme: 23 Tem 2024 @ 11:40
Güncelleyen: Micheny

Nerfed outpost missions again (they should hopefully not be completely impossible without outpost cheezing)

Güncelleme: 22 Tem 2024 @ 12:11
Güncelleyen: Micheny

Finally (and hopefully) fixed the weird projectiles spawning in crates issue

Güncelleme: 18 Tem 2024 @ 14:52
Güncelleyen: Micheny

Removed Infil Covert AR magazine (redundant), optimized Vanguard and Infil suit buffs, gave their helmets a minor resprite and fixed AMR FMJ cartridges requiring both Coalition and Separatist rep to buy

Güncelleme: 15 Tem 2024 @ 6:27
Güncelleyen: Micheny

Fixed borked Surgical kit recipe (fantastic job ik)

Güncelleme: 14 Tem 2024 @ 18:30
Güncelleyen: Micheny

Freaky weapons time

Added:

- Flammandegevär
- Förorendekanon

(They need their respective devices in order to work and are rechargable within the reload fabricator)

Güncelleme: 13 Tem 2024 @ 14:50
Güncelleyen: Micheny

Minor changes to armour values

Güncelleme: 7 Tem 2024 @ 15:59
Güncelleyen: Micheny

Changed:

- Resprited Aftermarket Revolver and Lucky Punk
- Resounded Anti-Sub GLs
- Made Special Forces equipment purchasable mid game (and at a hefty price)
- Rescaled Karabiner slightly

Güncelleme: 4 Tem 2024 @ 14:18
Güncelleyen: Micheny

Fix to Anti-Sub DU grenade recycle recipe

Güncelleme: 2 Tem 2024 @ 12:36
Güncelleyen: Micheny

Added:

- Aftermarket Surplus GL
- Prototype Anti-Sub GL (The Balance Brigade will love this one, because scary powerful weapon)

Changed:

- (Hopefully) fixed the outpostnpcsets for real
- Renamed Heavy Coilgun to Coilcannon