Barotrauma
Enhanced Armaments
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Actualización: 26 JUL 2024 a las 13:32

Added Vanguard GPMG and fixed Covert AR magazines not fitting correctly in their respective weapons

Actualización: 23 JUL 2024 a las 11:40

Nerfed outpost missions again (they should hopefully not be completely impossible without outpost cheezing)

Actualización: 22 JUL 2024 a las 12:11

Finally (and hopefully) fixed the weird projectiles spawning in crates issue

Actualización: 18 JUL 2024 a las 14:52

Removed Infil Covert AR magazine (redundant), optimized Vanguard and Infil suit buffs, gave their helmets a minor resprite and fixed AMR FMJ cartridges requiring both Coalition and Separatist rep to buy

Actualización: 15 JUL 2024 a las 6:27

Fixed borked Surgical kit recipe (fantastic job ik)

Actualización: 14 JUL 2024 a las 18:30

Freaky weapons time

Added:

- Flammandegevär
- Förorendekanon

(They need their respective devices in order to work and are rechargable within the reload fabricator)

Actualización: 13 JUL 2024 a las 14:50

Minor changes to armour values

Actualización: 7 JUL 2024 a las 15:59

Changed:

- Resprited Aftermarket Revolver and Lucky Punk
- Resounded Anti-Sub GLs
- Made Special Forces equipment purchasable mid game (and at a hefty price)
- Rescaled Karabiner slightly

Actualización: 4 JUL 2024 a las 14:18

Fix to Anti-Sub DU grenade recycle recipe

Actualización: 2 JUL 2024 a las 12:36

Added:

- Aftermarket Surplus GL
- Prototype Anti-Sub GL (The Balance Brigade will love this one, because scary powerful weapon)

Changed:

- (Hopefully) fixed the outpostnpcsets for real
- Renamed Heavy Coilgun to Coilcannon