Barotrauma

Barotrauma

Enhanced Armaments
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Update: Mar 17, 2022 @ 3:43am

Added overheating to a few more weapons, added hazardous wreck materials (Glowing Fuel Rods, Active Fractal Ruin Fragments).

Update: Mar 15, 2022 @ 5:29am

More weapons are now affected by overheating (Converted SMG, Covert Assault Rifle, SMG, Riot Shotgun, Autoshotgun, Advanced Bullpup Pump Action Shotgun).

Update: Mar 14, 2022 @ 6:26pm

Added overheating to some weapons (Mostly Renegade weapons and Machine Guns for the mean time).

Update: Mar 14, 2022 @ 8:46am

Reworked weapon, armor and material spawn rates in wrecks (kinked out some spawn issues, made weapon and armor spawns rarer, wrecked materials more common, abandonedsecarmcabs more valuable).

Update: Mar 14, 2022 @ 6:03am

Added Advanced Assault Rifle (5.56x45mm) and Advanced Caseless Assault Rifle (4.7x33mm).

Update: Mar 13, 2022 @ 9:50am

Added wrecked materials into wrecks (Abandoned Ammunition Pile, Ruined Fuel Rod Cases, Ruined Armor Parts, Fractal Ruin Fragments, Wrecked Weapon Parts, Old Flashpowder Bottle, Wrecked Tool Parts, Abandoned Chemical Crate).

Update: Mar 12, 2022 @ 2:27pm

Added Renegade Revolver (9x33mmR), Bolt Action Rifle (7.62x51mm) and Sawn-Off Shotgun (12 Gauge).

Update: Mar 8, 2022 @ 3:53pm

Minor changes to hand positions for some weapons (mainly for pistols).

Update: Mar 8, 2022 @ 9:26am

Added door and hull penetration for various anti-materiel projectiles (12.7x99, 5.45x39 & 7.62x39mm DU rounds, 14.5x114mm, Tau Lepton particles), slight firerate buff to Marauder's Assault Rifle.

Update: Mar 6, 2022 @ 1:46pm

Buff to low tier pistol ammunition (Increased damage and slight increase to penetration).