Barotrauma

Barotrauma

Enhanced Armaments
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Update: May 2, 2022 @ 4:26pm

The Great Purge.
Removed a lot of stuff that has no purpose or fills a niche already filled by other weapons, this might help with the nasty amount of unused content in EHA. (I already have backups of my mod in case any need to be reimplemented for whatever reason)

- Imperialist
- Zubr
- Snayperskya
- Sturmgewehr
- Okhotnik
- Hammerhead
- Raptor (RIP)
- Avtomat and its magazines
- Converted SMG
- Heavy Marksman Rifle
- Bolt action rifle and 7.62x51 standalone rounds
- Precision Assault Rifle
- Anti-Calyx pills

Update: Apr 22, 2022 @ 12:11pm

Replaced outpost bandits with Jovian Separatist fighters, bandit NPCs are now significantly more tougher opponents with more capable small arms and protective equipment, as well as slight increases to health. Buffed Renegade weapon and ammo fabrication times. Buffed vanilla weapons to make them more viable (again).

Update: Apr 21, 2022 @ 6:43pm

(Quite the big update this one)
Added specific fabricators (Ammunition Fabricator, Weapon Fabricator and portable variants).
Most weapons and ammo can no longer be crafted at a fabricator (aside from renegade weapons and ammo, alongside low tier weapon ammunition).
Added Katana and a dedicated sword display (LordFrith wanted it so i added it as a gimmick).

Update: Apr 21, 2022 @ 2:07pm

Fixed rockets keyholing like crazy, reworked melee weapon hitboxes (they should actually be viable now).

Update: Apr 20, 2022 @ 10:48am

(New update made this a 30 minute nightmare to work out because now you need 1 fuckin copy for the changes which is then handled by a staging function to replace and publish the steam mod folder stored in AppData/Local)

Changed item categories. Mod was completely unharmed after any Barotrauma update changes.

Update: Apr 16, 2022 @ 6:43am

Overhauled weapon crates, with purchased mod weapons and ammunition now spawning inside of them.

Update: Apr 14, 2022 @ 7:25am

Update: Apr 14, 2022 @ 7:06am

Reduced spawn rates for wrecks (again), added vanilla vintage weapons to wrecksecarmcab loot table and fixed minor sprite issues with 7.62x51 standalone rounds.

Update: Apr 4, 2022 @ 5:55am

Added Shoulder Mounted Assault Weapon (83mm), a few small tweaks to Active Fractal Ruin Fragments.

Update: Apr 3, 2022 @ 5:12am

Signficantly reduced wreck spawn rates and adhered to Backpacks exploit (this took a long fuckin' time because for some reason the mod dev didn't make a universal "bag" tag), added special Fractal weapon.