Barotrauma
Enhanced Armaments
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Обновление: 17 март 2022 в 3:43

Added overheating to a few more weapons, added hazardous wreck materials (Glowing Fuel Rods, Active Fractal Ruin Fragments).

Обновление: 15 март 2022 в 5:29

More weapons are now affected by overheating (Converted SMG, Covert Assault Rifle, SMG, Riot Shotgun, Autoshotgun, Advanced Bullpup Pump Action Shotgun).

Обновление: 14 март 2022 в 18:26

Added overheating to some weapons (Mostly Renegade weapons and Machine Guns for the mean time).

Обновление: 14 март 2022 в 8:46

Reworked weapon, armor and material spawn rates in wrecks (kinked out some spawn issues, made weapon and armor spawns rarer, wrecked materials more common, abandonedsecarmcabs more valuable).

Обновление: 14 март 2022 в 6:03

Added Advanced Assault Rifle (5.56x45mm) and Advanced Caseless Assault Rifle (4.7x33mm).

Обновление: 13 март 2022 в 9:50

Added wrecked materials into wrecks (Abandoned Ammunition Pile, Ruined Fuel Rod Cases, Ruined Armor Parts, Fractal Ruin Fragments, Wrecked Weapon Parts, Old Flashpowder Bottle, Wrecked Tool Parts, Abandoned Chemical Crate).

Обновление: 12 март 2022 в 14:27

Added Renegade Revolver (9x33mmR), Bolt Action Rifle (7.62x51mm) and Sawn-Off Shotgun (12 Gauge).

Обновление: 8 март 2022 в 15:53

Minor changes to hand positions for some weapons (mainly for pistols).

Обновление: 8 март 2022 в 9:26

Added door and hull penetration for various anti-materiel projectiles (12.7x99, 5.45x39 & 7.62x39mm DU rounds, 14.5x114mm, Tau Lepton particles), slight firerate buff to Marauder's Assault Rifle.

Обновление: 6 март 2022 в 13:46

Buff to low tier pistol ammunition (Increased damage and slight increase to penetration).