Barotrauma
Enhanced Armaments
Se afișează 151-160 din 357 intrări
< 1 ... 14  15  16  17  18 ... 36 >
Actualizare: 9 sept. 2023 @ 12:23

Added:

- Hand Breaker (Vintage 12.7x99 Assault Revolver)

Changed:

- Heavy Vests i.e Protectorate, Vanguard and Heavy Rigs now no longer can be stored in the hotbar

- Nerfed most armour and removed some nonsensical resistances (like Radiation Sickness resistance)

- Fixed Fractal Battle Rifle battery consumption

Actualizare: 8 sept. 2023 @ 12:09

Added:

- Fractal Battery Cell

Changed:

- Revamped Fractal Weapon ammunition, using the added Fractal Battery Cells
- Renamed Hand Cannon to Oppressor Heavy Pistol
- Made Oppressor Heavy Pistol more viable (10% penetration, high chance to cause significant bleeding)

Removed:

- Fractal Shotgun
- Every Fractal Magazine

Actualizare: 6 sept. 2023 @ 10:54

Fix to Combat First Aid Kit sprite problem

Actualizare: 5 sept. 2023 @ 9:46

Removed rogue jobs that weren't meant to be available

Actualizare: 2 sept. 2023 @ 3:56

Added:

- Coalition Anti-Sub Launcher (An 84mm disposable launcher)

Changed:

- Made larger weapons more bulky
- Renegade Anti-Sub Launcher Grenades can only be carried with 1 in each slot
- Resprited explosive inventory sprites

Actualizare: 28 aug. 2023 @ 6:21

Fix to missing light handcannon audio (i amaze myself at times)

Actualizare: 28 aug. 2023 @ 3:37

Added:

- Ignis Latex Burns

Changed:

Stun caused by projectiles is now probability based (mainly affects automatic weapons, this should remediate the stun locking issue though may need some tweaking)

- Optimized materials spritesheet (it's now half the size)

- Optimized 44 magnum revolver sounds

Actualizare: 21 aug. 2023 @ 16:16

- Optimized Preso Latex Petrification, Devil's Blood Intoxication, Brunhes Lineavirus and Wasting Disease affliction statuseffects (they now no longer apply per frame)

- Optimised various weapon and medical sounds (removed duplicate higher/lower pitch sounds or made sounds mono, this might also cause sound errors first time around using an item, should fix itself)

- Added separate affliction strength descriptions for Preso Latex Petrification and Devil's Blood Intoxication

Actualizare: 20 aug. 2023 @ 8:49

Hotfix to Antipsychotic Pills (turns out aliases don't work for fabrication recipes and Haloperiodol uses quite an old identifier)

Actualizare: 19 aug. 2023 @ 14:19

Added:

- Antipsychotic Pills (The first medical item in quite a long time)
- Psi-Radiation
- Active Fractal Ruin Fragments

Changed:

- Fixed several status effects for items (the Containment Toolbox should actually work with hazardous items now)
- Made Canister shells unloadable into the Railgun Launcher
- Resprited Precision Assault Rifle
- Piercing and Physicorium HEAT shells now have a separate projectile sprite (instead of just firing the whole shell)
- Revealed salvagable wreck materials and added them into their own category

Removed:

- Experimental Grenade Launcher

If any additions, changes or removals are wanted, feel free to announce them either in the Undertow discord via pinging me in #baro-modding or throwing it into one of the discussions here