Barotrauma

Barotrauma

Enhanced Armaments
Näytetään 151–160 / 352
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Päivitys: 28.8.2023 klo 6.21

Fix to missing light handcannon audio (i amaze myself at times)

Päivitys: 28.8.2023 klo 3.37

Added:

- Ignis Latex Burns

Changed:

Stun caused by projectiles is now probability based (mainly affects automatic weapons, this should remediate the stun locking issue though may need some tweaking)

- Optimized materials spritesheet (it's now half the size)

- Optimized 44 magnum revolver sounds

Päivitys: 21.8.2023 klo 16.16

- Optimized Preso Latex Petrification, Devil's Blood Intoxication, Brunhes Lineavirus and Wasting Disease affliction statuseffects (they now no longer apply per frame)

- Optimised various weapon and medical sounds (removed duplicate higher/lower pitch sounds or made sounds mono, this might also cause sound errors first time around using an item, should fix itself)

- Added separate affliction strength descriptions for Preso Latex Petrification and Devil's Blood Intoxication

Päivitys: 20.8.2023 klo 8.49

Hotfix to Antipsychotic Pills (turns out aliases don't work for fabrication recipes and Haloperiodol uses quite an old identifier)

Päivitys: 19.8.2023 klo 14.19

Added:

- Antipsychotic Pills (The first medical item in quite a long time)
- Psi-Radiation
- Active Fractal Ruin Fragments

Changed:

- Fixed several status effects for items (the Containment Toolbox should actually work with hazardous items now)
- Made Canister shells unloadable into the Railgun Launcher
- Resprited Precision Assault Rifle
- Piercing and Physicorium HEAT shells now have a separate projectile sprite (instead of just firing the whole shell)
- Revealed salvagable wreck materials and added them into their own category

Removed:

- Experimental Grenade Launcher

If any additions, changes or removals are wanted, feel free to announce them either in the Undertow discord via pinging me in #baro-modding or throwing it into one of the discussions here

Päivitys: 17.8.2023 klo 13.48

Added:

- Prototype Assault Revolver

Changed:

- Minor changes to Renegade Assault Carbine, AR and Oppressor AR sprites
- Minor cosmetic changes to a few Prototype weapons
- Changes to fabrication costs and sprite for Renegade Diving Suit
- Made Surplus weapons craftable again
- Resprited Machine Pistol and Deadeye Carbine

Päivitys: 8.8.2023 klo 15.49

Added:

- Interceptor Diving Suit

Fixed:

- Portable Fabricator deconstructor output

- Abandoned outpost NPC ID cards not functioning with the abandoned secure cabinets

Päivitys: 2.8.2023 klo 14.34

Transferred:

- Coalition and Renegade Precision Marksman Rifles to Fuel for the Fire

Removed:

- Renegade Service Revolver(and removed from NPC itemset groups)

Päivitys: 28.7.2023 klo 12.35

Changes to wreck spawns

Päivitys: 27.7.2023 klo 15.41

- Added Anti-Materiel Durasteel Cartridge

- Overhauled Anti-Materiel Cartridge sprites

- Removed Proto AMR magazine
(yes the M107 now has an internal magazine, it's cursed but i'd rather have that than add 3 separate magazines that are a nightmare to fabricate)