Teardown
Basilisco V2 (Blind)
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更新于:2023 年 6 月 15 日 下午 3:19

Updated to keep up with main Basilisco mod

ADDED: Flares that release when taking enough damage.

CHANGED: Head health indicators and body health system to use body voxel count, as well as head armour layout in order to reduce shape count.

更新于:2023 年 3 月 5 日 下午 1:04

Updated to keep in line with non-blind versions.

CHANGED: Reworked armour system so each body unit has a "health" bar, shooting it with explosives or any weapon supporting the Dima bot framework will damage it. Body can be destroyed normally after the armour is destroyed.

更新于:2022 年 11 月 22 日 下午 4:06

更新于:2022 年 10 月 28 日 下午 8:22

I slowly come back from hiatus and I find out some of my grouping black magic got broken by some update.

FIXED: Heavy cannons glowing very brightly because of some recent update.

更新于:2022 年 5 月 20 日 上午 12:02

CHANGED: Optimized height raycasting.

更新于:2022 年 5 月 15 日 下午 2:46

Optimized Dima bot compatibility in the script.

更新于:2022 年 5 月 12 日 上午 12:18

One of the body units had the wrong coloured lights so I fixed that

更新于:2022 年 5 月 12 日 上午 12:14

ADDED: compatibility with Dima destructible bot framework.

See May 11 changelog for the main Basilisco V2 mod, most changes there apply here apart from sight related changes.

更新于:2022 年 2 月 8 日 上午 11:25

更新于:2022 年 2 月 7 日 下午 10:29