Teardown
Basilisco V2 (Blind)
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Update: 15 jun 2023 om 15:19

Updated to keep up with main Basilisco mod

ADDED: Flares that release when taking enough damage.

CHANGED: Head health indicators and body health system to use body voxel count, as well as head armour layout in order to reduce shape count.

Update: 5 mrt 2023 om 13:04

Updated to keep in line with non-blind versions.

CHANGED: Reworked armour system so each body unit has a "health" bar, shooting it with explosives or any weapon supporting the Dima bot framework will damage it. Body can be destroyed normally after the armour is destroyed.

Update: 22 nov 2022 om 16:06

Update: 28 okt 2022 om 20:22

I slowly come back from hiatus and I find out some of my grouping black magic got broken by some update.

FIXED: Heavy cannons glowing very brightly because of some recent update.

Update: 20 mei 2022 om 0:02

CHANGED: Optimized height raycasting.

Update: 15 mei 2022 om 14:46

Optimized Dima bot compatibility in the script.

Update: 12 mei 2022 om 0:18

One of the body units had the wrong coloured lights so I fixed that

Update: 12 mei 2022 om 0:14

ADDED: compatibility with Dima destructible bot framework.

See May 11 changelog for the main Basilisco V2 mod, most changes there apply here apart from sight related changes.

Update: 8 feb 2022 om 11:25

Update: 7 feb 2022 om 22:29