Teardown
Basilisco V2 (Blind)
Se afișează 1-10 din 10 intrări
Actualizare: 15 iun. 2023 @ 15:19

Updated to keep up with main Basilisco mod

ADDED: Flares that release when taking enough damage.

CHANGED: Head health indicators and body health system to use body voxel count, as well as head armour layout in order to reduce shape count.

Actualizare: 5 mart. 2023 @ 13:04

Updated to keep in line with non-blind versions.

CHANGED: Reworked armour system so each body unit has a "health" bar, shooting it with explosives or any weapon supporting the Dima bot framework will damage it. Body can be destroyed normally after the armour is destroyed.

Actualizare: 22 nov. 2022 @ 16:06

Actualizare: 28 oct. 2022 @ 20:22

I slowly come back from hiatus and I find out some of my grouping black magic got broken by some update.

FIXED: Heavy cannons glowing very brightly because of some recent update.

Actualizare: 20 mai 2022 @ 0:02

CHANGED: Optimized height raycasting.

Actualizare: 15 mai 2022 @ 14:46

Optimized Dima bot compatibility in the script.

Actualizare: 12 mai 2022 @ 0:18

One of the body units had the wrong coloured lights so I fixed that

Actualizare: 12 mai 2022 @ 0:14

ADDED: compatibility with Dima destructible bot framework.

See May 11 changelog for the main Basilisco V2 mod, most changes there apply here apart from sight related changes.

Actualizare: 8 febr. 2022 @ 11:25

Actualizare: 7 febr. 2022 @ 22:29