Barotrauma 潜渊症

Barotrauma 潜渊症

Nanite Integration
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更新于:2022 年 4 月 28 日 上午 6:55

No particular changes, transfered mod with in-game function, not sure if there were any problems before but if there were I hope this action fixes them for Urban Expances update.

更新于:2022 年 2 月 22 日 上午 7:22

I have enabled my brain and fixed several severe bugs:
- Decay now actually decreases new strains.
- Buff strains now properly apply their effects, unlike previously, where hitting non-final threshold would completely disable stat increases.

更新于:2022 年 2 月 14 日 上午 11:20

- Added 3 new amplification nanites - Armstrong, Driver, Beholder.
- Added first alien nanite - Lanius.
- Fulgurium to Tin ratio in basis crafting is now 1/4 because come on, there is only so much fulgurium in this world.
- Additional small balance adjustments which I forgot.
- Limb-specific strains develop twice as fast.
- Ichor now crafts in batches of two, due to the sheer amount of it needed to gain full effects and because of gel cost in general.

更新于:2021 年 10 月 29 日 上午 7:31

Updated for 'Among the Ancients' Barotrauma update.

Moved Asclepius indicator limb to left leg.

更新于:2021 年 10 月 18 日 上午 11:16