Barotrauma
Nanite Integration
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更新: 2022年4月28日 @ 6時55分

No particular changes, transfered mod with in-game function, not sure if there were any problems before but if there were I hope this action fixes them for Urban Expances update.

更新: 2022年2月22日 @ 7時22分

I have enabled my brain and fixed several severe bugs:
- Decay now actually decreases new strains.
- Buff strains now properly apply their effects, unlike previously, where hitting non-final threshold would completely disable stat increases.

更新: 2022年2月14日 @ 11時20分

- Added 3 new amplification nanites - Armstrong, Driver, Beholder.
- Added first alien nanite - Lanius.
- Fulgurium to Tin ratio in basis crafting is now 1/4 because come on, there is only so much fulgurium in this world.
- Additional small balance adjustments which I forgot.
- Limb-specific strains develop twice as fast.
- Ichor now crafts in batches of two, due to the sheer amount of it needed to gain full effects and because of gel cost in general.

更新: 2021年10月29日 @ 7時31分

Updated for 'Among the Ancients' Barotrauma update.

Moved Asclepius indicator limb to left leg.

更新: 2021年10月18日 @ 11時16分