Library Of Ruina

Library Of Ruina

BaseMod for Workshop
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更新于:9 月 21 日 下午 6:44

Fixed FindPassives and FindActivatedPassives, added FindPassive[s]InReady.

更新于:8 月 30 日 上午 2:28

Fixed extended dice rolls (over 999) not being displayed fully correctly; updated Assorted Fixes, Extended Loader, UnitRenderUtils and SpecialRangeUX.

更新于:6 月 17 日 上午 11:41

Updated Assorted Fixes (hotfixed a corner case of passive destruction + added config/disabled logging intercepted exceptions by default).

更新于:6 月 14 日 下午 12:02

Updated Assorted Fixes and Extended Loader.

更新于:6 月 1 日 下午 1:08

AssortedFixes: hotfixed the fix for lingering dice effects (was causing errors on some effects).

更新于:6 月 1 日 上午 1:35

UnitRenderUtils: added a workaround for a compatibility issue that arose due to the CharacterSkin fix.

更新于:5 月 31 日 下午 7:20

Fixed duplicate assembly detection, current mod id potentially being incorrectly recorded for logging, and issues caused by MakeLorId potentially being inlined. Removed GetModPath patch (duplicated in Assorted Fixes). Fixed BuffExtension.Modify calling OnGainChargeStack even if gain was not byCard (to match vanilla AddKeywordBuf behaviour). Updated ExtendedLoader, UnitRenderUtils and AssortedFixes.

更新于:3 月 2 日 下午 12:13

Hotfixed Assorted Fixes.

更新于:3 月 2 日 上午 8:02

Updated Assorted Fixes, improved menu skin optimization, fixed a bug in SummonLiberation and some minor issues.

更新于:1 月 27 日 下午 12:18

Updated Assorted Fixes, removed passive list patch (due to being duplicated better in Assorted Fixes and causing font issues).