XCOM 2
[Deprecated]Proficiency Class Plugin: Combat Engineer 1.91
Εμφάνιση 1-10 από 19 καταχωρίσεις
< 1  2 >
Ενημέρωση: 14 Μαϊ 2023 στις 13:28

v1.91 - Added some Solo Photobooth Quotes

Ενημέρωση: 15 Νοε 2022 στις 19:05

Update v 1.9 : Fixed Napalm-X, Quickburn & Fire and Steel not correctly applying when granted by the proficiency perk.

Ενημέρωση: 12 Αυγ 2022 στις 17:03

1.8b - Added ATSR config file in attempt to ward off any 'weapon incompatible' issues as has been reported.

Ενημέρωση: 8 Ιαν 2022 στις 19:07

v 1.8: changed burn chance/damage for flamethrower due to feedback.
now 100% chance to burn for 1-2 damage, instead of 60% chance to burn for 2-3 damage

Ενημέρωση: 3 Ιαν 2022 στις 19:20

v1.71
swapped Wotc_apa_defensivemine for wotc_apa_defensivemineawc - functionally the same ability, except AWC version does not mention Explosive Ordnance in it's localisation, which is a proficiency perk Combat engineers do not have.

as it's only a localisation issue, rebuilding is completely optional.

Ενημέρωση: 23 Δεκ 2021 στις 16:21

v1.7 slight stat rebalance to reduce overall effectiveness by a small amout. -5 aim, -2hp, +2dodge

Ενημέρωση: 13 Δεκ 2021 στις 15:44

v.1.6.1 added to
+DEBUG_StartingSoldierClasses

Ενημέρωση: 3 Δεκ 2021 στις 18:38

Ενημέρωση: 3 Δεκ 2021 στις 18:28

localisation and bugfixes

Ενημέρωση: 25 Οκτ 2021 στις 20:17

Update 1.6: Shield HP is now not granted at rank up, but at Proficiency Level, +2 per level (for 2/4/6 @ prof1/2/3). This change was made because ablative shield hp given at rank up doesn't refresh every mission, whereas ablative shield hp granted by perks does.

Mini Kinetic Plating also no longer provides 2 'empty' shield hp on top of the 2 shield hp it already provides. This means regen will only start once shield has been reduced below it's maximum.