Garry's Mod
[VJ] Cry of Fear Resurgence
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Aggiornamento: 30 nov, 23:19

Difficulty Update:

  • Added 4 Difficulty options for viable NPCs/Entities (Not all are applied)
  • Added self.VJ_ID_Boss tags for Boss NPCs
  • Added type checks for AoM NPCs
  • Added inflictor check for Addiction's damage reflect
  • Added move to cover translations for Doctor Purnell (Boss)
  • Tweaked timer for Hanger to render upon jumpscaring
  • Updated any outdated variables or functions
  • Updated stats for NPCs that had incorrect ones
  • Updated self.NextRangeAttackTime variables for some NPCs
  • Updated variable names for some NPCs
  • Updated Taller's incap timer from 4 to 5 seconds
  • Fixes + Cleanup for Human NPCs
  • Removed self.VJ_ID_Boss tag for Taller
  • Removed unused variables or code
  • More general cleanup + Changes

Aggiornamento: 29 nov, 19:59

Minor Patch:

  • Added ref sequences for Beta Faceless models

Aggiornamento: 29 nov, 17:54

Minor Patch:

  • Added living & prop checks for Sawcrazy's radius damage
  • Added IsValid checks for specific Human NPCs that have different weapon positions
  • Fixed AoMC Knife using incorrect class name for check

Aggiornamento: 29 nov, 12:36

Minor Patch:

  • Updated Lurker's stats to Hard stats
  • Updated Ghost's melee & range damage to correct values
  • Removed useless code in Biden projectile

Aggiornamento: 28 nov, 13:23

Minor Patch:

  • Removed unused math check for Sawer

Aggiornamento: 28 nov, 13:20

Minor Patch:

  • Fixed Sawer not spawning blood FX when downed

Aggiornamento: 28 nov, 12:26

Minor Patch:

  • Fixed Grenade creating dynamic light when it shouldn't

Aggiornamento: 28 nov, 10:02

Minor Patch:

  • Cleaned up code for Baby

Aggiornamento: 28 nov, 8:21

Minor Patch:

  • Fixed Uzi having incorrect damage & ammo

Aggiornamento: 28 nov, 7:23

Minor Patch:

  • Added Headcrab tag for Handcrab/Headcrab
  • Added alert animations for AoM Spitter