Sid Meier's Civilization VI

Sid Meier's Civilization VI

Customization VI
Visar 1–7 av 7 poster
Uppdatering: 12 apr, 2022 @ 8:26

- Fixed an Issue where disabling Espionage could cause The Tech/Civics Trees not working when using Better Tech Tree Mod by Infixo.

Uppdatering: 1 apr, 2022 @ 14:13

- Small change to make the World Congress Setting compatible with 6T Grand Eras by JNR. (Thanks to JNR who provided the code)

Uppdatering: 2 feb, 2022 @ 9:53

- Added the Option to enable/disable loading the AssignStartingPlots.lua file (for changing distance between Players), so Mods that alter that same File be compatible with this Mod.
- Added the Option to make major Players unable to declare War on a City-State (Suzerained or not). Players will only be able to attack a City State if they are at War with its Suzerain.
- Passive Religion no longer removes Warrior Monks from the Game.

Uppdatering: 7 aug, 2021 @ 19:51

- As the Linux Fix didn't work, the Mod will be reverted to its previous version.

Uppdatering: 6 aug, 2021 @ 12:38

- renamed all folders/files with lowercases (except the lua files), for compatibility with Linux.

Uppdatering: 21 maj, 2021 @ 14:47

- Fixed an Issue that caused the Mod to appear twice in the Additional Content menu (from a second copy of the Modinfo).

Uppdatering: 20 maj, 2021 @ 11:21

- Initial Release (V 1.0).