Sid Meier's Civilization VI

Sid Meier's Civilization VI

Customization VI
1–7 из 7
Обновление: 12 апр. 2022 г. в 8:26

- Fixed an Issue where disabling Espionage could cause The Tech/Civics Trees not working when using Better Tech Tree Mod by Infixo.

Обновление: 1 апр. 2022 г. в 14:13

- Small change to make the World Congress Setting compatible with 6T Grand Eras by JNR. (Thanks to JNR who provided the code)

Обновление: 2 фев. 2022 г. в 9:53

- Added the Option to enable/disable loading the AssignStartingPlots.lua file (for changing distance between Players), so Mods that alter that same File be compatible with this Mod.
- Added the Option to make major Players unable to declare War on a City-State (Suzerained or not). Players will only be able to attack a City State if they are at War with its Suzerain.
- Passive Religion no longer removes Warrior Monks from the Game.

Обновление: 7 авг. 2021 г. в 19:51

- As the Linux Fix didn't work, the Mod will be reverted to its previous version.

Обновление: 6 авг. 2021 г. в 12:38

- renamed all folders/files with lowercases (except the lua files), for compatibility with Linux.

Обновление: 21 мая. 2021 г. в 14:47

- Fixed an Issue that caused the Mod to appear twice in the Additional Content menu (from a second copy of the Modinfo).

Обновление: 20 мая. 2021 г. в 11:21

- Initial Release (V 1.0).