Warhammer: Vermintide 2

Warhammer: Vermintide 2

Explosive Fumo
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Uppdatering: 1 nov, 2023 @ 19:34

Uppdatering: 23 aug, 2022 @ 8:04

fixed collision issues with the fumo models with players and some map geometry
removed extraneous chat commands

Uppdatering: 17 mar, 2022 @ 20:03

Uppdatering: 17 mar, 2022 @ 19:49

updated with a fix to custom materials causing textures to either not render or be transparent
the mod now requires the Material Hijack mod to function properly

Uppdatering: 11 jan, 2022 @ 20:42

Put in a hopefully temporary workaround to make fumo bombs visible again.
The Warrior Priest update has caused some sort of incompatibility between what material/shader files are generated by the sdk and what the game expects; causing models that use custom textures to be invisible. Using the default "standard_transparent.material" file and adjusting the opacity prevents the model from being invisible but this material file does not allow a slew of other effects like proper first person perspective on models or other effects involving multiple materials layered on an object and means the model will be transparent.

Uppdatering: 23 maj, 2021 @ 12:46

the mod should no longer cause crashes if not everyone has the mod

Uppdatering: 22 maj, 2021 @ 18:45

added reimilia, yuuka, and flan fumos

Uppdatering: 20 maj, 2021 @ 8:17

gave the fumo pickups physics and collision

Uppdatering: 15 apr, 2021 @ 18:18

renamed femo units to prevent crashing on bomb pickup

Uppdatering: 15 apr, 2021 @ 7:58