Warhammer: Vermintide 2

Warhammer: Vermintide 2

Explosive Fumo
Mostrando 1-10 de 11 aportaciones
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Actualización: 1 NOV 2023 a las 19:34

Actualización: 23 AGO 2022 a las 8:04

fixed collision issues with the fumo models with players and some map geometry
removed extraneous chat commands

Actualización: 17 MAR 2022 a las 20:03

Actualización: 17 MAR 2022 a las 19:49

updated with a fix to custom materials causing textures to either not render or be transparent
the mod now requires the Material Hijack mod to function properly

Actualización: 11 ENE 2022 a las 20:42

Put in a hopefully temporary workaround to make fumo bombs visible again.
The Warrior Priest update has caused some sort of incompatibility between what material/shader files are generated by the sdk and what the game expects; causing models that use custom textures to be invisible. Using the default "standard_transparent.material" file and adjusting the opacity prevents the model from being invisible but this material file does not allow a slew of other effects like proper first person perspective on models or other effects involving multiple materials layered on an object and means the model will be transparent.

Actualización: 23 MAY 2021 a las 12:46

the mod should no longer cause crashes if not everyone has the mod

Actualización: 22 MAY 2021 a las 18:45

added reimilia, yuuka, and flan fumos

Actualización: 20 MAY 2021 a las 8:17

gave the fumo pickups physics and collision

Actualización: 15 ABR 2021 a las 18:18

renamed femo units to prevent crashing on bomb pickup

Actualización: 15 ABR 2021 a las 7:58