Warhammer: Vermintide 2

Warhammer: Vermintide 2

Explosive Fumo
Viser 1–10 av 11 bidrag
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Oppdatering: 1. nov. 2023 @ 19.34

Oppdatering: 23. aug. 2022 @ 8.04

fixed collision issues with the fumo models with players and some map geometry
removed extraneous chat commands

Oppdatering: 17. mars 2022 @ 20.03

Oppdatering: 17. mars 2022 @ 19.49

updated with a fix to custom materials causing textures to either not render or be transparent
the mod now requires the Material Hijack mod to function properly

Oppdatering: 11. jan. 2022 @ 20.42

Put in a hopefully temporary workaround to make fumo bombs visible again.
The Warrior Priest update has caused some sort of incompatibility between what material/shader files are generated by the sdk and what the game expects; causing models that use custom textures to be invisible. Using the default "standard_transparent.material" file and adjusting the opacity prevents the model from being invisible but this material file does not allow a slew of other effects like proper first person perspective on models or other effects involving multiple materials layered on an object and means the model will be transparent.

Oppdatering: 23. mai 2021 @ 12.46

the mod should no longer cause crashes if not everyone has the mod

Oppdatering: 22. mai 2021 @ 18.45

added reimilia, yuuka, and flan fumos

Oppdatering: 20. mai 2021 @ 8.17

gave the fumo pickups physics and collision

Oppdatering: 15. apr. 2021 @ 18.18

renamed femo units to prevent crashing on bomb pickup

Oppdatering: 15. apr. 2021 @ 7.58