Warhammer: Vermintide 2

Warhammer: Vermintide 2

Explosive Fumo
正在显示第 1 - 10 项,共 11 项条目
< 1  2 >
更新于:2023 年 11 月 1 日 下午 7:34

更新于:2022 年 8 月 23 日 上午 8:04

fixed collision issues with the fumo models with players and some map geometry
removed extraneous chat commands

更新于:2022 年 3 月 17 日 下午 8:03

更新于:2022 年 3 月 17 日 下午 7:49

updated with a fix to custom materials causing textures to either not render or be transparent
the mod now requires the Material Hijack mod to function properly

更新于:2022 年 1 月 11 日 下午 8:42

Put in a hopefully temporary workaround to make fumo bombs visible again.
The Warrior Priest update has caused some sort of incompatibility between what material/shader files are generated by the sdk and what the game expects; causing models that use custom textures to be invisible. Using the default "standard_transparent.material" file and adjusting the opacity prevents the model from being invisible but this material file does not allow a slew of other effects like proper first person perspective on models or other effects involving multiple materials layered on an object and means the model will be transparent.

更新于:2021 年 5 月 23 日 下午 12:46

the mod should no longer cause crashes if not everyone has the mod

更新于:2021 年 5 月 22 日 下午 6:45

added reimilia, yuuka, and flan fumos

更新于:2021 年 5 月 20 日 上午 8:17

gave the fumo pickups physics and collision

更新于:2021 年 4 月 15 日 下午 6:18

renamed femo units to prevent crashing on bomb pickup

更新于:2021 年 4 月 15 日 上午 7:58