Warhammer: Vermintide 2

Warhammer: Vermintide 2

Explosive Fumo
Menampilkan1-10 dari 11 kiriman
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Pembaruan: 1 Nov 2023 @ 7:34pm
berdasarkan 󠀡dalo_kraff

Pembaruan: 23 Agu 2022 @ 8:04am

fixed collision issues with the fumo models with players and some map geometry
removed extraneous chat commands

Pembaruan: 17 Mar 2022 @ 8:03pm

Pembaruan: 17 Mar 2022 @ 7:49pm

updated with a fix to custom materials causing textures to either not render or be transparent
the mod now requires the Material Hijack mod to function properly

Pembaruan: 11 Jan 2022 @ 8:42pm

Put in a hopefully temporary workaround to make fumo bombs visible again.
The Warrior Priest update has caused some sort of incompatibility between what material/shader files are generated by the sdk and what the game expects; causing models that use custom textures to be invisible. Using the default "standard_transparent.material" file and adjusting the opacity prevents the model from being invisible but this material file does not allow a slew of other effects like proper first person perspective on models or other effects involving multiple materials layered on an object and means the model will be transparent.

Pembaruan: 23 Mei 2021 @ 12:46pm

the mod should no longer cause crashes if not everyone has the mod

Pembaruan: 22 Mei 2021 @ 6:45pm

added reimilia, yuuka, and flan fumos

Pembaruan: 20 Mei 2021 @ 8:17am

gave the fumo pickups physics and collision

Pembaruan: 15 Apr 2021 @ 6:18pm

renamed femo units to prevent crashing on bomb pickup

Pembaruan: 15 Apr 2021 @ 7:58am